We present an MPEG decoder with reduced system costs by employing embedded compression of the reference frames which are used for motion compensated (MC) decoding. The embedded compression scheme used is based on either block predictive coding or DCT transform coding, depending on the required memory compression. The compression features simple recovery of (MC) block data, while preventing visible artifacts. The compression was optimized for low costs, enabling real application in a commercial MPEG IC. It was found that the same techniques can be applied in the encoder as wel
Background sprite decoding is an essential part of object-based video coding.The composition and ren...
Large external memory bandwidth requirement leads to increased system power dissipation and cost in ...
In this paper we present an implementation of an MPEG1 encoder on the Intel Touchstone Delta and Int...
We present an MPEG decoder with reduced system costs by employing embedded compression of the refere...
Advanced digital compression systems, like the MPEG-standard, are entering the consumer market. Howe...
This paper presents a novel complexity-scalable technique to reduce the memory costs of an MPEG-2 de...
The architecture for block-based video applications (e.g. MPEG/JPEG coding, graphics rendering) is u...
The architecture for block-based video applications (e.g. MPEG/JPEG coding, graphics rendering) is u...
This paper discusses the compression of digital video signals at bit-rates around 1 Mbps for interac...
Abstract—The frame memory has long been the dominant component in a video decoder in terms of energy...
Multimedia which has been in existence for centuries has greatly impacted the world. The popularity ...
All current video coding standards are motion-compensated video coders (MCVC’s), where the current f...
This paper presents an optimized MPEG2 video codec implementation, which drastically reduces the num...
In a video encoder (100), a motion estimation module (102) identifies for a portion of a frame to be...
This memorandum discusses the compression of digital video signals at bit-rates around 1 Mbps for in...
Background sprite decoding is an essential part of object-based video coding.The composition and ren...
Large external memory bandwidth requirement leads to increased system power dissipation and cost in ...
In this paper we present an implementation of an MPEG1 encoder on the Intel Touchstone Delta and Int...
We present an MPEG decoder with reduced system costs by employing embedded compression of the refere...
Advanced digital compression systems, like the MPEG-standard, are entering the consumer market. Howe...
This paper presents a novel complexity-scalable technique to reduce the memory costs of an MPEG-2 de...
The architecture for block-based video applications (e.g. MPEG/JPEG coding, graphics rendering) is u...
The architecture for block-based video applications (e.g. MPEG/JPEG coding, graphics rendering) is u...
This paper discusses the compression of digital video signals at bit-rates around 1 Mbps for interac...
Abstract—The frame memory has long been the dominant component in a video decoder in terms of energy...
Multimedia which has been in existence for centuries has greatly impacted the world. The popularity ...
All current video coding standards are motion-compensated video coders (MCVC’s), where the current f...
This paper presents an optimized MPEG2 video codec implementation, which drastically reduces the num...
In a video encoder (100), a motion estimation module (102) identifies for a portion of a frame to be...
This memorandum discusses the compression of digital video signals at bit-rates around 1 Mbps for in...
Background sprite decoding is an essential part of object-based video coding.The composition and ren...
Large external memory bandwidth requirement leads to increased system power dissipation and cost in ...
In this paper we present an implementation of an MPEG1 encoder on the Intel Touchstone Delta and Int...