Avatars have become a fundamental part of collaborative virtual environments. They are the visual embodiment of the user and are designed to address key issues in the interaction process between the user and the CVE. Giving avatars expressive abilities has been considered essential in computer-human reaction. Having an avatar, which has the ability to express facial expressions, as a part of the computer interface increases human performance. Researches have provided strong evidence that emotions can be effectively portrayed visually in avatars to represent human users in collaborative virtual environments. These include manipulation of facial expressions as they are efficient carriers of emotions. However, avatars have still only limited v...
Interaction between people and virtual characters through digital and electronic devices is a realit...
Interaction between people and virtual characters through digital and electronic devices is a realit...
Avatars have traditionally been associated with game based applications where they enhance story-bas...
Avatars have become a fundamental part of collaborative virtual environments. They are the visual em...
Avatars have become a fundamental part of collaborative virtual environments. They are the visual em...
Avatars have become a fundamental part of collaborative virtual environments. They are the visual em...
We argue that the use of collaborative virtual environments (CVE) which incorporate emotionally expr...
Abstract. The human ability to express and recognize emotions plays an impor-tant role in face-to-fa...
With the advances in Virtual Reality (VR) and physiological sensing technology, even more immersive ...
The objectives of this study were to propose a method of presenting dynamic facial expressions to ex...
The Metaverse is defined as an interconnected network of 3D environments that enable multisensory in...
The Metaverse is defined as an interconnected network of 3D environments that enable multisensory in...
The Metaverse is defined as an interconnected network of 3D environments that enable multisensory in...
We argue that the use of collaborative virtual environments (CVE) which incorporate emotionally expr...
The Metaverse is defined as an interconnected network of 3D environments that enable multisensory in...
Interaction between people and virtual characters through digital and electronic devices is a realit...
Interaction between people and virtual characters through digital and electronic devices is a realit...
Avatars have traditionally been associated with game based applications where they enhance story-bas...
Avatars have become a fundamental part of collaborative virtual environments. They are the visual em...
Avatars have become a fundamental part of collaborative virtual environments. They are the visual em...
Avatars have become a fundamental part of collaborative virtual environments. They are the visual em...
We argue that the use of collaborative virtual environments (CVE) which incorporate emotionally expr...
Abstract. The human ability to express and recognize emotions plays an impor-tant role in face-to-fa...
With the advances in Virtual Reality (VR) and physiological sensing technology, even more immersive ...
The objectives of this study were to propose a method of presenting dynamic facial expressions to ex...
The Metaverse is defined as an interconnected network of 3D environments that enable multisensory in...
The Metaverse is defined as an interconnected network of 3D environments that enable multisensory in...
The Metaverse is defined as an interconnected network of 3D environments that enable multisensory in...
We argue that the use of collaborative virtual environments (CVE) which incorporate emotionally expr...
The Metaverse is defined as an interconnected network of 3D environments that enable multisensory in...
Interaction between people and virtual characters through digital and electronic devices is a realit...
Interaction between people and virtual characters through digital and electronic devices is a realit...
Avatars have traditionally been associated with game based applications where they enhance story-bas...