This paper describes the iterative development of LinguaBytes, a play and learning system that stimulates the language development of toddlers (1 – 4 years old) with Cerebral Palsy. In particular this paper focuses on interactive story reading since collaborative parentchild story reading plays an important role in early language development. The authors have observed that interactive applications for children with Cerebral Palsy are hardly available or unsuitable. Usually, applications are PC-based or rely on menu structures that are cognitively too difficult for children in this age group, let alone children with a disability. This paper describes the iterative development process of a system that both benefits from interactive technologi...
Very young non- or hardly speaking children with severe disabilities need active guidance to stimula...
Stories presented on phones, tablets and e-readers now offer an alternative to print books. The fund...
In this paper we present the final research prototype of LinguaBytes, a tangible interface aimed at ...
This paper describes the iterative development of LinguaBytes, a play and learning system that stimu...
Young children with multiple disabilities (e.g., both cognitive and motor disabilities) are confront...
Young children with multiple disabilities (e.g., both cognitive and motor disabilities) are confront...
Young children with multiple disabilities (e.g., both cognitive and motor disabilities) are confront...
Young children with multiple disabilities (e.g., both cognitive and motor disabilities) are confront...
Children with multiple disabilties are confronted with severe limitations in language and literacy d...
Children with multiple disabilties are confronted with severe limitations in language and literacy d...
Here we present LinguaBytes, a modular, tangible play-and-learning system developed to stimulate the...
The LinguaBytes-project is a three-year research project aimed at developing an adaptive, interactiv...
This thesis reports three studies examining how electronic storybooks contribute to young children’s...
Children express themselves in a “hundred languages ” (Malaguzzi & Al., 1987). They speak in ges...
Very young non- or hardly speaking children with severe disabilities need active guidance to stimula...
Stories presented on phones, tablets and e-readers now offer an alternative to print books. The fund...
In this paper we present the final research prototype of LinguaBytes, a tangible interface aimed at ...
This paper describes the iterative development of LinguaBytes, a play and learning system that stimu...
Young children with multiple disabilities (e.g., both cognitive and motor disabilities) are confront...
Young children with multiple disabilities (e.g., both cognitive and motor disabilities) are confront...
Young children with multiple disabilities (e.g., both cognitive and motor disabilities) are confront...
Young children with multiple disabilities (e.g., both cognitive and motor disabilities) are confront...
Children with multiple disabilties are confronted with severe limitations in language and literacy d...
Children with multiple disabilties are confronted with severe limitations in language and literacy d...
Here we present LinguaBytes, a modular, tangible play-and-learning system developed to stimulate the...
The LinguaBytes-project is a three-year research project aimed at developing an adaptive, interactiv...
This thesis reports three studies examining how electronic storybooks contribute to young children’s...
Children express themselves in a “hundred languages ” (Malaguzzi & Al., 1987). They speak in ges...
Very young non- or hardly speaking children with severe disabilities need active guidance to stimula...
Stories presented on phones, tablets and e-readers now offer an alternative to print books. The fund...
In this paper we present the final research prototype of LinguaBytes, a tangible interface aimed at ...