In this article we present a method that goes beyond the established approaches of human-computer interaction. We first bring a serious critique of traditional interface types, showing their major drawbacks and limitations. Promising alternatives are offered by virtual (or immersive) reality (VR) and by augmented reality (AR). The AR design strategy enables humans to behave in a nearly natural way. Natural interaction means human actions in the real world with other humans and/or with real world objects. Guided by the basic constraints of natural interaction, we derive a set of recommendations for the next generation of user interfaces: the natural user interface (NUI). Our approach to NUIs is discussed in the form of a general framework fo...
In this research we explore the development of a gesture interface for an interactive virtual mirro...
International audienceThe context of this paper is movement and gesture-based interaction for natura...
3D interfaces enable a user to create and manipulate 3D objects in a computer-simulated 3-dimensiona...
Shows a method that goes beyond the established approaches of human-computer interaction. We first b...
It is time to go beyond the established approaches in human-computer interaction. We discuss the two...
It is time to go beyond the established approaches in human-computer interaction. With the Augmented...
It is time to go beyond the established approaches in humancomputer interaction. With the Augmented ...
Despite the increasing prevalence of Augmented Reality (AR) interfaces, there is still a lack of int...
It is time to go beyond the established approaches in human-computer interaction. After a serious cr...
Natural interaction, in the context of this paper, means human action in a world of tangible objects...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
International audienceThis paper tries to demonstrate a very new real-scale 3D system and sum up som...
Gesture-based interaction constitutes a new paradigm in human-machine interaction. The possibility t...
International audienceIn the last decade, it has been observed an extraordinary acceleration in imme...
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Aug...
In this research we explore the development of a gesture interface for an interactive virtual mirro...
International audienceThe context of this paper is movement and gesture-based interaction for natura...
3D interfaces enable a user to create and manipulate 3D objects in a computer-simulated 3-dimensiona...
Shows a method that goes beyond the established approaches of human-computer interaction. We first b...
It is time to go beyond the established approaches in human-computer interaction. We discuss the two...
It is time to go beyond the established approaches in human-computer interaction. With the Augmented...
It is time to go beyond the established approaches in humancomputer interaction. With the Augmented ...
Despite the increasing prevalence of Augmented Reality (AR) interfaces, there is still a lack of int...
It is time to go beyond the established approaches in human-computer interaction. After a serious cr...
Natural interaction, in the context of this paper, means human action in a world of tangible objects...
This thesis provides insight into the development of Virtual Reality(VR) applications with the purpo...
International audienceThis paper tries to demonstrate a very new real-scale 3D system and sum up som...
Gesture-based interaction constitutes a new paradigm in human-machine interaction. The possibility t...
International audienceIn the last decade, it has been observed an extraordinary acceleration in imme...
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Aug...
In this research we explore the development of a gesture interface for an interactive virtual mirro...
International audienceThe context of this paper is movement and gesture-based interaction for natura...
3D interfaces enable a user to create and manipulate 3D objects in a computer-simulated 3-dimensiona...