This paper proposes a design framework to support science education through blended learning, based on a participatory and interactive approach supported by ICT-based tools, called Science Learning Activities Model (SLAM). The development of this design framework started as a response to complex changes in society and education (e.g. high turnover rate of knowledge, changing labour market), which require a more creative response of learners to the world problems that surround them. Many of these challenges are related to science and it would be expected that students are attracted to science, however the contrary is the case. One of the origins of this disinterest can be found in the way science is taught. Therefore, after reviewing the rel...
Blended learning combines face-to-face class based and online teaching and learning delivery in orde...
In this paper, we introduce an instructional model for technology-enhanced learning in the framework...
This article presents the experiences and results of using a simple learning design for transforming...
This is a report by the expert pools of the EMPOWER programme established by EADTU to cover the late...
This is a report by the expert pools of the EMPOWER programme established by EADTU to cover the late...
Making material available through learning management systems is standard practice in most universit...
This paper reports research work related to a wider study, aimed at developing a mobile app for Sci...
Making material available through learning management systems is standard practice in most universit...
Abstract. The main objective of the CONNECT project is to develop an innovative pedagogical framewor...
Blended learning is an emerging paradigm for science education but has not been rigorously assessed....
This article describes the design of an interactive learning environment to increase student achieve...
The importance of engaging and effective learning environments for science, technology, engineering ...
The history of science education reform has been fundamentally centered around science curriculum de...
This position paper proposes the enhancement of teacher and student learning in science classrooms b...
This position paper proposes the enhancement of teacher and student learning in science classrooms b...
Blended learning combines face-to-face class based and online teaching and learning delivery in orde...
In this paper, we introduce an instructional model for technology-enhanced learning in the framework...
This article presents the experiences and results of using a simple learning design for transforming...
This is a report by the expert pools of the EMPOWER programme established by EADTU to cover the late...
This is a report by the expert pools of the EMPOWER programme established by EADTU to cover the late...
Making material available through learning management systems is standard practice in most universit...
This paper reports research work related to a wider study, aimed at developing a mobile app for Sci...
Making material available through learning management systems is standard practice in most universit...
Abstract. The main objective of the CONNECT project is to develop an innovative pedagogical framewor...
Blended learning is an emerging paradigm for science education but has not been rigorously assessed....
This article describes the design of an interactive learning environment to increase student achieve...
The importance of engaging and effective learning environments for science, technology, engineering ...
The history of science education reform has been fundamentally centered around science curriculum de...
This position paper proposes the enhancement of teacher and student learning in science classrooms b...
This position paper proposes the enhancement of teacher and student learning in science classrooms b...
Blended learning combines face-to-face class based and online teaching and learning delivery in orde...
In this paper, we introduce an instructional model for technology-enhanced learning in the framework...
This article presents the experiences and results of using a simple learning design for transforming...