Embodied interaction describes how meaning in interaction is created through engagement. With this approach as a source of inspiration for three exploratory design cases this paper explores the possibilities of embodied interaction in storing, retrieving and enriching everyday memories. Following the principles of designing for embodiment, all three design cases aim at cueing memories through visual modalities like photo and video. We discuss these case studies in light of the embodied interaction and memory theory. Our findings indicate that everyday remembering may be a suitable application area for combining it with embodied interaction, because of its abstract and personal nature. © 2011 ACM
Personal remembering can be heavily influenced by the context in which it takes place, which include...
Personal remembering can be heavily influenced by the context in which it takes place, which include...
Personal remembering can be heavily influenced by the context in which it takes place, which include...
Embodied interaction describes how meaning in interaction is created through engagement. With this a...
Embodied interaction describes how meaning in interaction is created through engagement. With this a...
© Copyright 2015 ACM. Interactive devices can support personal remembering to benefit well-being. Th...
People reminisce to entertain themselves, to connect with others, and to increase self-awareness. Ph...
Interactive devices can support personal remembering to benefit well-being. These designs require in...
Interactive devices can support personal remembering to benefit well-being. These designs require in...
Interactive devices can support personal remembering to benefit well-being. These designs require in...
Interactive devices can support personal remembering to benefit well-being. These designs require in...
Interactive devices can support personal remembering to benefit well-being. These designs require in...
Personal remembering can be heavily influenced by the context in which it takes place, which include...
Personal remembering can be heavily influenced by the context in which it takes place, which include...
Personal remembering can be heavily influenced by the context in which it takes place, which include...
Personal remembering can be heavily influenced by the context in which it takes place, which include...
Personal remembering can be heavily influenced by the context in which it takes place, which include...
Personal remembering can be heavily influenced by the context in which it takes place, which include...
Embodied interaction describes how meaning in interaction is created through engagement. With this a...
Embodied interaction describes how meaning in interaction is created through engagement. With this a...
© Copyright 2015 ACM. Interactive devices can support personal remembering to benefit well-being. Th...
People reminisce to entertain themselves, to connect with others, and to increase self-awareness. Ph...
Interactive devices can support personal remembering to benefit well-being. These designs require in...
Interactive devices can support personal remembering to benefit well-being. These designs require in...
Interactive devices can support personal remembering to benefit well-being. These designs require in...
Interactive devices can support personal remembering to benefit well-being. These designs require in...
Interactive devices can support personal remembering to benefit well-being. These designs require in...
Personal remembering can be heavily influenced by the context in which it takes place, which include...
Personal remembering can be heavily influenced by the context in which it takes place, which include...
Personal remembering can be heavily influenced by the context in which it takes place, which include...
Personal remembering can be heavily influenced by the context in which it takes place, which include...
Personal remembering can be heavily influenced by the context in which it takes place, which include...
Personal remembering can be heavily influenced by the context in which it takes place, which include...