The paper first discusses early work that predated Internet Art and that was concerned with active audience participation in electronic art and describes the path of development of the first author's artworks that have looked at human to human communication through electronic (computer) systems from 1970 until today. The fundamental concept has been to make artworks that explore human communication through conversations using restricted languages. The initial inspiration was a set of studies of early infant language development. The paper goes on to describe the latest developments in this series of artworks: Cities Tango
Wittgenstein\u27s metaphors of language as a game and words as tools suggest that understanding lang...
Aesthetically, games can be technically accomplished and beautifully crafted, with surreal worlds of...
Internet artwork no longer refers to the concept of a finalized object, but rather to a dynamic proc...
The paper first discusses early work that predated internet art and that was concerned with active a...
The origins of the Internet can be found in the early 1960s but the first working version of ARPANET...
The paper presents a personal history of making machines as artworks. The particular kind of art mac...
The 'Internet Arts' are a new field that has emerged from the new mediarevolution. There are many wo...
The current attitude of the communication system design shows how the various socio-technological de...
Part 1: Beyond Computers: Wearables, Humans, And Things – WHAT!International audienceThis paper focu...
The article examines the emergence of new forms of expression in modern society such as technology, ...
Since the late 1960s, a new artistic phenomenon--"electronic interactivity" as it is referred to by ...
This paper focuses on the application of interactive technology in contemporary visual art, showing ...
This paper focuses on the application of interactive technology in contemporary visual art, showing ...
This paper deals with the changing role and place of visual art in present-day cyberculture. Several...
As a Master of Fine Arts candidate with an undergraduate background, and strong interest in the grap...
Wittgenstein\u27s metaphors of language as a game and words as tools suggest that understanding lang...
Aesthetically, games can be technically accomplished and beautifully crafted, with surreal worlds of...
Internet artwork no longer refers to the concept of a finalized object, but rather to a dynamic proc...
The paper first discusses early work that predated internet art and that was concerned with active a...
The origins of the Internet can be found in the early 1960s but the first working version of ARPANET...
The paper presents a personal history of making machines as artworks. The particular kind of art mac...
The 'Internet Arts' are a new field that has emerged from the new mediarevolution. There are many wo...
The current attitude of the communication system design shows how the various socio-technological de...
Part 1: Beyond Computers: Wearables, Humans, And Things – WHAT!International audienceThis paper focu...
The article examines the emergence of new forms of expression in modern society such as technology, ...
Since the late 1960s, a new artistic phenomenon--"electronic interactivity" as it is referred to by ...
This paper focuses on the application of interactive technology in contemporary visual art, showing ...
This paper focuses on the application of interactive technology in contemporary visual art, showing ...
This paper deals with the changing role and place of visual art in present-day cyberculture. Several...
As a Master of Fine Arts candidate with an undergraduate background, and strong interest in the grap...
Wittgenstein\u27s metaphors of language as a game and words as tools suggest that understanding lang...
Aesthetically, games can be technically accomplished and beautifully crafted, with surreal worlds of...
Internet artwork no longer refers to the concept of a finalized object, but rather to a dynamic proc...