To become animated is to exhibit a capacity for spontaneous movement that is associated with living beings. This association is open to question in technically gl"neraled animation. Modern incarnations of animated states had an unsettling autonomy - an uncanny liveliness associated with the artificially vivified automaton. Factory workers were seen as such by audiences in films like Modem Times; assembly-lines of mechanically-possessed, somnambulant bodies whose actions and gestures were dictated by their machines. Understood as the substitution of robotic machinery for the animus of a governing consciousness, spectacles of mechanical animation called humanist notions of selfdetermination into question. Feminist film theorists have argued t...
Throughout its entire history, Slovak animated film has had the form of figurative narrative art or ...
This paper explores the potential of drawn animation as an arts-based autoethnographic method making...
The text examines how human, objects and digital technology interacted in the creation of a short an...
Written as the introduction to a special issue of Body & Society on the topic of animation and a...
With a focus on animation installation and performance, I first introduce a (post)feminist framework...
Written as the introduction to a special issue of Body & Society on the topic of animation and autom...
Performed at Artspace Sydney in 2008Robotic platforms (micro-controllers, electronics, batteries, mo...
This dissertation examines some key assumptions behind our prevailing idea of animation, arguing tha...
It is in Freud’s exploration of the uncanny, originally written in 1919, that Freud spends a conside...
Valley of the Cyborgs is a digital animation three channel video installation that responds to the r...
Contemporary animators are increasingly engaging with non-traditional cinematic platforms, from mult...
The earliest patents for the cel technique of animation, issued to Earl Hurd and John Randolph Bray ...
Andrea Dworkin warned in her 1974 book Woman Hating that men would soon develop the technology to “c...
It is undeniably true that the desire to gain control of circumstances is inherent in humanity. Thus...
This thesis examines the shifting representation of the female-machine embodied in the image of the ...
Throughout its entire history, Slovak animated film has had the form of figurative narrative art or ...
This paper explores the potential of drawn animation as an arts-based autoethnographic method making...
The text examines how human, objects and digital technology interacted in the creation of a short an...
Written as the introduction to a special issue of Body & Society on the topic of animation and a...
With a focus on animation installation and performance, I first introduce a (post)feminist framework...
Written as the introduction to a special issue of Body & Society on the topic of animation and autom...
Performed at Artspace Sydney in 2008Robotic platforms (micro-controllers, electronics, batteries, mo...
This dissertation examines some key assumptions behind our prevailing idea of animation, arguing tha...
It is in Freud’s exploration of the uncanny, originally written in 1919, that Freud spends a conside...
Valley of the Cyborgs is a digital animation three channel video installation that responds to the r...
Contemporary animators are increasingly engaging with non-traditional cinematic platforms, from mult...
The earliest patents for the cel technique of animation, issued to Earl Hurd and John Randolph Bray ...
Andrea Dworkin warned in her 1974 book Woman Hating that men would soon develop the technology to “c...
It is undeniably true that the desire to gain control of circumstances is inherent in humanity. Thus...
This thesis examines the shifting representation of the female-machine embodied in the image of the ...
Throughout its entire history, Slovak animated film has had the form of figurative narrative art or ...
This paper explores the potential of drawn animation as an arts-based autoethnographic method making...
The text examines how human, objects and digital technology interacted in the creation of a short an...