The REVISIT project explored how immersive 3D models generated in heritage and research contexts can be used to deliver innovative teaching and learning materials for use in schools. Digital technologies play an integral part in educational strategies and methodologies, with a range of tools being used to support students and teachers in their everyday lessons. However, despite the wealth of research on digital technology use within schools, few studies have so far looked at the teaching and learning potential of pre-existing immersive 3D models, in particular the re-use of the large number of digital heritage datasets. The REVISIT project is a one year collaboration between the Glasgow School of Art and the University of Hull. It was funde...
Digital heritage data are now more accessible through crowdsourcing platforms, social media and blog...
The thesis studies the impact of new technology on the transmission and promotion of heritage on pri...
This chapter analyses the gap between digital historical models, and proposes that instead of devel...
This paper explores how a legacy digital artefact can be adopted within formal education settings an...
This paper explores how a pre-existing virtual 3D model of the British Empire Exhibition of 1938 was...
Background: There is much to be realised in the educational potential of national and world heritage...
Background: There is much to be realised in the educational potential of national and world heritage...
Pedagogical opportunities offered by 3D immersive environments are not restricted to subject-based k...
Digital heritage projects are an important tool in safeguarding cultural heritage and making it avai...
Despite the rising commodification of heritage sites and practices, children engagement in their own...
The following project explores the use of digital technology in terms of popularizing and disseminat...
Heritage is relevant for everyone, yet it is something that we need to engage with to fully understa...
Digital Heritage has gained popularity recently as means of dynamically representing and reconstruct...
3D digital modelling offers a powerful way of visualising vanished buildings and places. A large dig...
The Built Heritage acts as a constant reminder of shared histories across society. It is experienced...
Digital heritage data are now more accessible through crowdsourcing platforms, social media and blog...
The thesis studies the impact of new technology on the transmission and promotion of heritage on pri...
This chapter analyses the gap between digital historical models, and proposes that instead of devel...
This paper explores how a legacy digital artefact can be adopted within formal education settings an...
This paper explores how a pre-existing virtual 3D model of the British Empire Exhibition of 1938 was...
Background: There is much to be realised in the educational potential of national and world heritage...
Background: There is much to be realised in the educational potential of national and world heritage...
Pedagogical opportunities offered by 3D immersive environments are not restricted to subject-based k...
Digital heritage projects are an important tool in safeguarding cultural heritage and making it avai...
Despite the rising commodification of heritage sites and practices, children engagement in their own...
The following project explores the use of digital technology in terms of popularizing and disseminat...
Heritage is relevant for everyone, yet it is something that we need to engage with to fully understa...
Digital Heritage has gained popularity recently as means of dynamically representing and reconstruct...
3D digital modelling offers a powerful way of visualising vanished buildings and places. A large dig...
The Built Heritage acts as a constant reminder of shared histories across society. It is experienced...
Digital heritage data are now more accessible through crowdsourcing platforms, social media and blog...
The thesis studies the impact of new technology on the transmission and promotion of heritage on pri...
This chapter analyses the gap between digital historical models, and proposes that instead of devel...