Remote Framebuffer (RFB) protocol is a simple protocol for remote access to graphical user interfaces. The use of the RFB protocol has been developed as a means of streaming content, alleviating much of the processing requirements of games for the end user. Cloud gaming is currently an area of the gaming industry gaining large amounts of ground with respect to the potential viability in the future. Understanding how QoS can affect the development of cloud gaming, as well as the metrics involved, and how these metrics affect areas surrounding QoE could help aid developments in cloud gaming as an extremely viable process in the future
Cloud gaming where computer games are executed on cloud based resources is a new service which can b...
Context -- The rapid development of Industry 4.0 and Industrial Cyber-Physical Systems is leading to...
Cloud gaming has become increasingly more popular in the academia and the industry, evident by the l...
With the increasing prevalence of video games comes innovations that aim to evolve them. Cloud gamin...
Cloud gaming, i.e., real-time game playing via thin clients, relieves users from being forced to upg...
On-demand multimedia services are more popularthan ever and continue to grow. Consumers can now stre...
With the increasing prevalence of video games comes innovations that aim to evolve them. Cloud gamin...
Mobile cloud gaming (MCG) is an emerging concept which aims to deliver video games on-demand to user...
Using subjective testing, we study the effect of the network parameters, delay and packet loss ratio...
In the recent years, the mobile gaming has been tremendously increased because of its enormous enter...
Perkembangan dunia industri game semakin semarak dengan munculnya teknologi jaringan dibidang Cloud ...
VR gaming is an emerging market with relatively new technology when compared to PC and console gamin...
Cloud gaming has been recognized as a promising shift in the online game industry, with the aim bein...
The global market for cloud gaming is growing rapidly. To reap its benefits, researchers and practit...
The high-profit digital gaming industry has merged with the increasing interest in transforming ever...
Cloud gaming where computer games are executed on cloud based resources is a new service which can b...
Context -- The rapid development of Industry 4.0 and Industrial Cyber-Physical Systems is leading to...
Cloud gaming has become increasingly more popular in the academia and the industry, evident by the l...
With the increasing prevalence of video games comes innovations that aim to evolve them. Cloud gamin...
Cloud gaming, i.e., real-time game playing via thin clients, relieves users from being forced to upg...
On-demand multimedia services are more popularthan ever and continue to grow. Consumers can now stre...
With the increasing prevalence of video games comes innovations that aim to evolve them. Cloud gamin...
Mobile cloud gaming (MCG) is an emerging concept which aims to deliver video games on-demand to user...
Using subjective testing, we study the effect of the network parameters, delay and packet loss ratio...
In the recent years, the mobile gaming has been tremendously increased because of its enormous enter...
Perkembangan dunia industri game semakin semarak dengan munculnya teknologi jaringan dibidang Cloud ...
VR gaming is an emerging market with relatively new technology when compared to PC and console gamin...
Cloud gaming has been recognized as a promising shift in the online game industry, with the aim bein...
The global market for cloud gaming is growing rapidly. To reap its benefits, researchers and practit...
The high-profit digital gaming industry has merged with the increasing interest in transforming ever...
Cloud gaming where computer games are executed on cloud based resources is a new service which can b...
Context -- The rapid development of Industry 4.0 and Industrial Cyber-Physical Systems is leading to...
Cloud gaming has become increasingly more popular in the academia and the industry, evident by the l...