The authors discuss their interdisciplinary research, which investigates the use of affective computing technologies in the context of music, audiovisual artworks and video games. One current project involves the expansion of mobile sound walk apps through incorporating environmental and emotional factors, forming new sonic landscapes. What type of music could reflect driving through a hot desert landscape at midday or walking through a snowy cityscape at dawn? Through a discussion of their collective work in this area, the authors aim to elicit a vision of the computer-based musical experiences of the future
Human beings respond to their immediate environments in a variety of ways, with emotion playing a ca...
This position paper considers music as a platform to explore tangible interaction for collaborative ...
Computer game sound is particularly dependent upon the use of both sound artefacts and music. Sound ...
The authors discuss their interdisciplinary research, which investigates the use of affective comput...
A soundscape is an acoustic environment perceived in context by human beings. A soundscape recording...
How do we experience living in a world in which soundscapes from digital technologies are increasing...
Without doubt, there is emotional information in almost any kind of sound received by humans every d...
Audio-based mobile technology is opening up a range of new interactive possibilities. This paper bri...
Sound is an integral part of every user experience but a neglected medium in design disciplines. Des...
Real-world sound environments feature throughout sound-art. Fixed media soundscape compositions, ele...
Without doubt, there is emotional information in almost any kind of sound received by humans every d...
Co-creation strategies for human-machine collaboration have been explored in various creative discip...
Audio-based mobile technology is opening up a range of new interactive possibilities. This paper bri...
In today’s world music streaming is the most dominant form of music consumption. Introducing platfor...
Machine learning is a methodology of data analysis that allows software to learn about data, identif...
Human beings respond to their immediate environments in a variety of ways, with emotion playing a ca...
This position paper considers music as a platform to explore tangible interaction for collaborative ...
Computer game sound is particularly dependent upon the use of both sound artefacts and music. Sound ...
The authors discuss their interdisciplinary research, which investigates the use of affective comput...
A soundscape is an acoustic environment perceived in context by human beings. A soundscape recording...
How do we experience living in a world in which soundscapes from digital technologies are increasing...
Without doubt, there is emotional information in almost any kind of sound received by humans every d...
Audio-based mobile technology is opening up a range of new interactive possibilities. This paper bri...
Sound is an integral part of every user experience but a neglected medium in design disciplines. Des...
Real-world sound environments feature throughout sound-art. Fixed media soundscape compositions, ele...
Without doubt, there is emotional information in almost any kind of sound received by humans every d...
Co-creation strategies for human-machine collaboration have been explored in various creative discip...
Audio-based mobile technology is opening up a range of new interactive possibilities. This paper bri...
In today’s world music streaming is the most dominant form of music consumption. Introducing platfor...
Machine learning is a methodology of data analysis that allows software to learn about data, identif...
Human beings respond to their immediate environments in a variety of ways, with emotion playing a ca...
This position paper considers music as a platform to explore tangible interaction for collaborative ...
Computer game sound is particularly dependent upon the use of both sound artefacts and music. Sound ...