This thesis analyzes how players' relative evaluation of the actions other agents choose affects individuals' strategic behavior, both in simultaneous and sequential-move games. First, in "The importance of foregone options: generalizing social comparisons in sequential-move games" (joint work with Ana Espinola-Arredondo), we examine a tractable theoretical model in which every individual compares other players' actions with respect to their foregone choices. We analyze the equilibrium prediction in complete information sequential-move games, and compare it with that of standard games where players are not concerned about unchosen alternatives. We show that, without relying on interpersonal payoff comparisons (i.e., assuming strictly indivi...
First published online: 13 May 2021Cooperation declines in repeated public good games because indivi...
John F Nash (1950) proposed dynamics for repeated interactions accordingto which agents myopically p...
Previous experimental results on one-shot sequential two-player games show that group decisions are ...
This thesis analyzes how players' relative evaluation of the actions other agents choose affects ind...
This paper analyzes which type of intrinsic preferences drive an agent s behavior in a sequential pu...
This paper investigates the influence that social ties can have on behavior. After defining the conc...
International audienceThis paper investigates the influence that social ties can have on behavior. A...
This paper investigates the influence that social ties can have on behavior. After defining the conc...
Successful navigation of our complex social world requires the capability to recognize and judge the...
This paper examines the role of status acquisition as a motive for giving in voluntary contributions...
This paper examines the benefit of sequentiality in the social networks. We adopt the elegant theore...
Cooperation is a pervasive social phenomenon, but more often that not economic theories have little ...
Numerous empirical studies show that when people play social dilemma games in the laboratory they of...
Cooperation is a pervasive social phenomenon, but more often than not economic theories have little ...
AbstractWe define the notion of social conventions in a standard game-theoretic framework, and ident...
First published online: 13 May 2021Cooperation declines in repeated public good games because indivi...
John F Nash (1950) proposed dynamics for repeated interactions accordingto which agents myopically p...
Previous experimental results on one-shot sequential two-player games show that group decisions are ...
This thesis analyzes how players' relative evaluation of the actions other agents choose affects ind...
This paper analyzes which type of intrinsic preferences drive an agent s behavior in a sequential pu...
This paper investigates the influence that social ties can have on behavior. After defining the conc...
International audienceThis paper investigates the influence that social ties can have on behavior. A...
This paper investigates the influence that social ties can have on behavior. After defining the conc...
Successful navigation of our complex social world requires the capability to recognize and judge the...
This paper examines the role of status acquisition as a motive for giving in voluntary contributions...
This paper examines the benefit of sequentiality in the social networks. We adopt the elegant theore...
Cooperation is a pervasive social phenomenon, but more often that not economic theories have little ...
Numerous empirical studies show that when people play social dilemma games in the laboratory they of...
Cooperation is a pervasive social phenomenon, but more often than not economic theories have little ...
AbstractWe define the notion of social conventions in a standard game-theoretic framework, and ident...
First published online: 13 May 2021Cooperation declines in repeated public good games because indivi...
John F Nash (1950) proposed dynamics for repeated interactions accordingto which agents myopically p...
Previous experimental results on one-shot sequential two-player games show that group decisions are ...