This research explores the role of affect in the domain of human wayfinding by asking if increased motivation will alter the performance across various routes of increasing complexity. Participants were asked to perform certain navigation tasks within an indoor Virtual Reality (VR) environment under either motivated and not-motivated instructions. After being taught to navigate along simple and complex routes, participants were tested on both the previously learned routes and new routes that could be implicitly derived from the prior spatial knowledge. Finally, participants were tested on their ability to follow schematized instructions to explore familiar and unfamiliar areas in the VR environment. Performance of the various spatial tasks ...
Wayfinding studies aim to explore the factors influencing purposive and goal-directed movement and t...
Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for ...
Wayfinding studies aim to explore the factors influencing purposive and goal-directed movement and t...
This research explores the role of affect in the domain of human wayfinding by asking if increased m...
Indoor spaces are fundamentally different from outdoor spaces in terms of the lack of vistas and res...
Wayfinding (WF) is the ability to move around efficiently and find the way from a starting point to ...
This study examines the working memory systems involved in human wayfinding. In the learning phase 2...
Route guidance systems provide spatial information that supplement real-world experiences ...
This study examines the working memory systems involved in human wayfinding. In the learning phase 2...
This study examined the working memory systems relevant for wayfinding. 24 participants learned two ...
The aim of this study was to assess how people memorize spatial information of emotionally laden lan...
This study examines the working memory systems involved in human wayfinding. In the learning phase 2...
Research on the mechanisms and processes underlying navigation has traditionally been limited by the...
The analysis of individual factors supporting way\ufb01nding ability is attracting increasing intere...
Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for ...
Wayfinding studies aim to explore the factors influencing purposive and goal-directed movement and t...
Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for ...
Wayfinding studies aim to explore the factors influencing purposive and goal-directed movement and t...
This research explores the role of affect in the domain of human wayfinding by asking if increased m...
Indoor spaces are fundamentally different from outdoor spaces in terms of the lack of vistas and res...
Wayfinding (WF) is the ability to move around efficiently and find the way from a starting point to ...
This study examines the working memory systems involved in human wayfinding. In the learning phase 2...
Route guidance systems provide spatial information that supplement real-world experiences ...
This study examines the working memory systems involved in human wayfinding. In the learning phase 2...
This study examined the working memory systems relevant for wayfinding. 24 participants learned two ...
The aim of this study was to assess how people memorize spatial information of emotionally laden lan...
This study examines the working memory systems involved in human wayfinding. In the learning phase 2...
Research on the mechanisms and processes underlying navigation has traditionally been limited by the...
The analysis of individual factors supporting way\ufb01nding ability is attracting increasing intere...
Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for ...
Wayfinding studies aim to explore the factors influencing purposive and goal-directed movement and t...
Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for ...
Wayfinding studies aim to explore the factors influencing purposive and goal-directed movement and t...