National audienceSerious games are pedagogical multimedia products made to help learners develop specific skills. Their use has proven to be promising in many domains, but is at present restricted by the time consuming and costly nature of the developing process. When developing Serious Games (SGs) for academic purposes, not only is there a budgetary challenge, but there is also the challenge of integrating enough educational value without sacrificing the fun characteristics. In this article, we detail the designing process of a SG and enumerate the various tools we can offer to the SG conception teem to help them design better and faster.On assiste à un essor impressionnant des Serious Games (SG) dans beaucoup de domaines. Ces environnemen...
Serious games (SGs) are a very widespread training and evaluation device, employed in different sect...
Cette thèse en informatique se situe dans le domaine des jeux sérieux destinés à l'apprentissage et ...
This thesis is situated on the border of the Computer Science and the Social Sciences. It concerns t...
National audienceSerious games are pedagogical multimedia products made to help learners develop spe...
National audienceSerious Games (SGs) are powerful multimedia tools used to teach all kinds of concep...
International audienceSerious games are pedagogical multimedia products made to help learners develo...
National audienceSerious Games (SGs) have experienced a tremendous outburst these last years. Video ...
Serious Games are computer games that are designed for a primary purpose other than pure entertainme...
This research is part of an interdisciplinary reflection on the game design of didactic video games ...
This master’s thesis follows an internship at the Playground, a Grenoble Ecole de Management’s resea...
Les Serious Games sont des jeux vidéo qui n’ont pas pour objectif premier le divertissement et qui p...
International audienceSerious Games (SGs) have experienced a tremendous outburst these last years. V...
International audienceL'article souhaite questionner la pertinence ludique et pédagogique des seriou...
International audienceL'article souhaite questionner la pertinence ludique et pédagogique des seriou...
Cette thèse identifie et vise à affronter certains verrous scientifiques concernant la conception de...
Serious games (SGs) are a very widespread training and evaluation device, employed in different sect...
Cette thèse en informatique se situe dans le domaine des jeux sérieux destinés à l'apprentissage et ...
This thesis is situated on the border of the Computer Science and the Social Sciences. It concerns t...
National audienceSerious games are pedagogical multimedia products made to help learners develop spe...
National audienceSerious Games (SGs) are powerful multimedia tools used to teach all kinds of concep...
International audienceSerious games are pedagogical multimedia products made to help learners develo...
National audienceSerious Games (SGs) have experienced a tremendous outburst these last years. Video ...
Serious Games are computer games that are designed for a primary purpose other than pure entertainme...
This research is part of an interdisciplinary reflection on the game design of didactic video games ...
This master’s thesis follows an internship at the Playground, a Grenoble Ecole de Management’s resea...
Les Serious Games sont des jeux vidéo qui n’ont pas pour objectif premier le divertissement et qui p...
International audienceSerious Games (SGs) have experienced a tremendous outburst these last years. V...
International audienceL'article souhaite questionner la pertinence ludique et pédagogique des seriou...
International audienceL'article souhaite questionner la pertinence ludique et pédagogique des seriou...
Cette thèse identifie et vise à affronter certains verrous scientifiques concernant la conception de...
Serious games (SGs) are a very widespread training and evaluation device, employed in different sect...
Cette thèse en informatique se situe dans le domaine des jeux sérieux destinés à l'apprentissage et ...
This thesis is situated on the border of the Computer Science and the Social Sciences. It concerns t...