This paper investigates how different modes of social interactions influence the bootstrapping and evolution of lexicons. This is done by comparing three language game models that differ in the type of social interactions they use. The simulations show that the language games, which use either joint attention or corrective feedback as a source of contextual input are better capable of bootstrapping a lexicon than the game without such directed interactions. The simulation of the latter game, however, does show that it is possible to develop a lexicon without using directed input when the lexicon is transmitted from generation to generation.Lexicon, language game models, social interaction, joint attention, corrective feedback
Trabajo presentado al ECML-97 Familiarization Workshop: "Empirical Learning of Natural Language Proc...
International audienceHow do linguistic conventions emerge among a population of individuals? A shar...
This paper appeared in N. Gilbert and R. Conte (Eds.), Artificial Societies: The computer simulation...
This paper investigates how different modes of social interactions influence the bootstrapping and e...
This paper investigates how dierent types of non-verbal input inuence the bootstrapping and evolut...
Language games are tools to model some aspects of the social aspects of language and communication. ...
This paper presents a series of experiments in which two mobile robots develop a shared lexicon of w...
Research in language evolution is concerned with the question of how complex linguistic structures c...
The language game approach is widely adopted to study conventionalization of linguistic knowledge. M...
In recent times, the research field of language dynamics has focused on the investigation of languag...
This paper explores the hypothesis that language communication in its very first stage is bootstrapp...
The article describes approaches to applying agent-based modelling and, particularly, the case of Na...
This paper suggests a model of the process through which a set of symbols, initially without any int...
Signaling and Simulations in Sociolinguistics Along with game theory, the emerging science of networ...
Trabajo presentado al International workshop on Self-organisation and evolution of social behaviour,...
Trabajo presentado al ECML-97 Familiarization Workshop: "Empirical Learning of Natural Language Proc...
International audienceHow do linguistic conventions emerge among a population of individuals? A shar...
This paper appeared in N. Gilbert and R. Conte (Eds.), Artificial Societies: The computer simulation...
This paper investigates how different modes of social interactions influence the bootstrapping and e...
This paper investigates how dierent types of non-verbal input inuence the bootstrapping and evolut...
Language games are tools to model some aspects of the social aspects of language and communication. ...
This paper presents a series of experiments in which two mobile robots develop a shared lexicon of w...
Research in language evolution is concerned with the question of how complex linguistic structures c...
The language game approach is widely adopted to study conventionalization of linguistic knowledge. M...
In recent times, the research field of language dynamics has focused on the investigation of languag...
This paper explores the hypothesis that language communication in its very first stage is bootstrapp...
The article describes approaches to applying agent-based modelling and, particularly, the case of Na...
This paper suggests a model of the process through which a set of symbols, initially without any int...
Signaling and Simulations in Sociolinguistics Along with game theory, the emerging science of networ...
Trabajo presentado al International workshop on Self-organisation and evolution of social behaviour,...
Trabajo presentado al ECML-97 Familiarization Workshop: "Empirical Learning of Natural Language Proc...
International audienceHow do linguistic conventions emerge among a population of individuals? A shar...
This paper appeared in N. Gilbert and R. Conte (Eds.), Artificial Societies: The computer simulation...