International audienceIn cooperative games, the core is one of the most popular solution concept since it ensures coalitional rationality. For non-balanced games however, the core is empty, and other solution concepts have to be found. We propose the use of general solutions, that is, to distribute the total worth of the game among groups rather than among individuals. In particular, the k-additive core proposed by Grabisch and Miranda is a general solution preserving coalitional rationality which distributes among coalitions of size at most k, and is never empty for k ≥ 2. The extended core of Bejan and Gomez can also be viewed as a general solution, since it implies to give an amount to the grand coalition. The k-additive core being an un...
International audienceWe consider in this paper solutions for TU-games where it is not assumed that ...
We study solution concepts for NTU games, where the cooperation (or negotiation) of the players can ...
International audienceWe introduce axiomatically a new solution concept for cooperative games with t...
International audienceIn cooperative games, the core is one of the most popular solution concept sin...
International audienceIn cooperative games, the core is one of the most popular solution concept sin...
International audienceIn cooperative games, the core is one of the most popular solution concept sin...
International audienceIn cooperative games, the core is one of the most popular solution concept sin...
International audienceIn cooperative games, the core is one of the most popular solution concept sin...
URL des Documents de travail : http://centredeconomiesorbonne.univ-paris1.fr/bandeau-haut/documents-...
URL des Documents de travail : http://centredeconomiesorbonne.univ-paris1.fr/bandeau-haut/documents-...
URL des Documents de travail : http://centredeconomiesorbonne.univ-paris1.fr/bandeau-haut/documents-...
URL des Documents de travail : http://centredeconomiesorbonne.univ-paris1.fr/bandeau-haut/documents-...
We analyze the core of a class of coalition formation game in which every player's payoff depends on...
International audienceWe consider in this paper solutions for TU-games where it is not assumed that ...
International audienceWe consider in this paper solutions for TU-games where it is not assumed that ...
International audienceWe consider in this paper solutions for TU-games where it is not assumed that ...
We study solution concepts for NTU games, where the cooperation (or negotiation) of the players can ...
International audienceWe introduce axiomatically a new solution concept for cooperative games with t...
International audienceIn cooperative games, the core is one of the most popular solution concept sin...
International audienceIn cooperative games, the core is one of the most popular solution concept sin...
International audienceIn cooperative games, the core is one of the most popular solution concept sin...
International audienceIn cooperative games, the core is one of the most popular solution concept sin...
International audienceIn cooperative games, the core is one of the most popular solution concept sin...
URL des Documents de travail : http://centredeconomiesorbonne.univ-paris1.fr/bandeau-haut/documents-...
URL des Documents de travail : http://centredeconomiesorbonne.univ-paris1.fr/bandeau-haut/documents-...
URL des Documents de travail : http://centredeconomiesorbonne.univ-paris1.fr/bandeau-haut/documents-...
URL des Documents de travail : http://centredeconomiesorbonne.univ-paris1.fr/bandeau-haut/documents-...
We analyze the core of a class of coalition formation game in which every player's payoff depends on...
International audienceWe consider in this paper solutions for TU-games where it is not assumed that ...
International audienceWe consider in this paper solutions for TU-games where it is not assumed that ...
International audienceWe consider in this paper solutions for TU-games where it is not assumed that ...
We study solution concepts for NTU games, where the cooperation (or negotiation) of the players can ...
International audienceWe introduce axiomatically a new solution concept for cooperative games with t...