The screen size of a smartwatch provides limited space to enable expressive multi-touch input, resulting in a markedly difficult and limited experience. We present WatchMI: Watch Movement Input that enhances touch interaction on a smartwatch to support continuous pressure touch, twist, pan gestures and their combinations. Our novel approach relies on software that analyzes, in real-time, the data from a built-in Inertial Measurement Unit (IMU) in order to determine with great accuracy and different levels of granularity the actions performed by the user, without requiring additional hardware or modification of the watch. We report the results of an evaluation with the system, and demonstrate that the three proposed input interfaces are accu...
Touchscreen interaction has become a fundamental means of controlling mobile phones and smartwatches...
We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watch...
As mobile devices and wearables become smaller and more portable, their development becomes limited ...
In this demo, we show that it is possible to enhance touch interaction on unmodified smartwatch to s...
The screen size of a smartwatch provides limited space to enable expressive multi-touch input, resul...
Smartwatches promise to bring enhanced convenience to common communication, creation and information...
CHI EA '14 Conference on Human Factors in Computing Systems, 26 April - 1 May 2014, Toronto CanadaTh...
Smartwatches are characterized by their small size designed for wearability, discretion, and mobile ...
Smartwatches present a unique touch input context: small, fixed to one wrist and approachable from a...
Smartwatches have recently seen a surge in popularity, and the new technology presents a number of i...
Smartwatches have recently seen a surge in popularity, and the new technology presents a number of i...
Funding: Next-Generation In-ormation Computing Development Program through the National Research Fou...
We present a technique for detecting gestures on the edge of an unmodified smartwatch. We demonstrat...
Smartwatches are emerging device category that feature highly limited input and display surfaces. We...
Small mobile devices such as smartwatches are a rapidly growing market. However, they share the iss...
Touchscreen interaction has become a fundamental means of controlling mobile phones and smartwatches...
We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watch...
As mobile devices and wearables become smaller and more portable, their development becomes limited ...
In this demo, we show that it is possible to enhance touch interaction on unmodified smartwatch to s...
The screen size of a smartwatch provides limited space to enable expressive multi-touch input, resul...
Smartwatches promise to bring enhanced convenience to common communication, creation and information...
CHI EA '14 Conference on Human Factors in Computing Systems, 26 April - 1 May 2014, Toronto CanadaTh...
Smartwatches are characterized by their small size designed for wearability, discretion, and mobile ...
Smartwatches present a unique touch input context: small, fixed to one wrist and approachable from a...
Smartwatches have recently seen a surge in popularity, and the new technology presents a number of i...
Smartwatches have recently seen a surge in popularity, and the new technology presents a number of i...
Funding: Next-Generation In-ormation Computing Development Program through the National Research Fou...
We present a technique for detecting gestures on the edge of an unmodified smartwatch. We demonstrat...
Smartwatches are emerging device category that feature highly limited input and display surfaces. We...
Small mobile devices such as smartwatches are a rapidly growing market. However, they share the iss...
Touchscreen interaction has become a fundamental means of controlling mobile phones and smartwatches...
We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watch...
As mobile devices and wearables become smaller and more portable, their development becomes limited ...