In physical models it is well understood that the aggregate behaviour of a system is not in one to one correspondence with the behaviour of the average individual element of that system. Yet, in many economic models the behaviour of aggregates is thought of as corresponding to that of an individual. A typical example is that of public goods experiments. A systematic feature of such experiments is that, with repetition, people contribute less to public goods. A typical explanation is that people “learn to play Nash” or something approaching it. To justify such anexplanation, an individual learning model is tested on average or aggregate data. In this paper we will examine this idea by analysing average and individual behaviour in a series of...
standard attempts to explain the phenomenon of decaying contribution in repeated linear public goods...
Empirical studies of behavior in the context of public good provision show that people tend to coope...
There is a large body of evidence showing that a substantial proportion of people cooperate in publi...
International audienceIn physical models it is well understood that the aggregate behaviour of a sys...
In physical models it is well understood that the aggregate behaviour of a system is not in one to o...
In finitely repeated laboratory public goods games contributions start at about 40 to 60 percent of ...
We propose an individual-based model to describe the effects of memory and learning in the evolution...
In this paper we study the effects of providing additional feedback about individual contributions a...
Economic games such as the public goods game are increasingly being used to measure social behaviour...
We consider an environment where players are involved in a public goods game and must decide repeate...
Economic games such as the public goods game are increasingly being used to measure social behaviour...
In this study we have simulated numerically two models of linear public goods games where players a...
standard attempts to explain the phenomenon of decaying contribution in repeated linear public goods...
Empirical studies of behavior in the context of public good provision show that people tend to coope...
There is a large body of evidence showing that a substantial proportion of people cooperate in publi...
International audienceIn physical models it is well understood that the aggregate behaviour of a sys...
In physical models it is well understood that the aggregate behaviour of a system is not in one to o...
In finitely repeated laboratory public goods games contributions start at about 40 to 60 percent of ...
We propose an individual-based model to describe the effects of memory and learning in the evolution...
In this paper we study the effects of providing additional feedback about individual contributions a...
Economic games such as the public goods game are increasingly being used to measure social behaviour...
We consider an environment where players are involved in a public goods game and must decide repeate...
Economic games such as the public goods game are increasingly being used to measure social behaviour...
In this study we have simulated numerically two models of linear public goods games where players a...
standard attempts to explain the phenomenon of decaying contribution in repeated linear public goods...
Empirical studies of behavior in the context of public good provision show that people tend to coope...
There is a large body of evidence showing that a substantial proportion of people cooperate in publi...