We utilize graphical representations of Dictator Games which generate rich individual-level data. Our baseline experiment employs budget sets over feasible payoff-pairs. We test these data for consistency with utility maximization, and we recover the underlying preferences for giving (tradeoffs between own payoffs and the payoffs of others). Two further experiments augment the analysis. An extensive elaboration employs three-person budget sets to distinguish preferences for giving from social preferences (tradeoffs between the payoffs of others). And an intensive elaboration employs step-shaped sets to distinguish between behaviors that are compatible with well-behaved preferences and those that are compatible only with not well-behaved cas...
Because perceptions of luck, hard work, and the idea of a “me vs. you” mindset often influence peopl...
This paper surveys the theories of social preferences. Social preferences are based on that people n...
Why do people give when asked, but prefer not to be asked, and even take when possible? We show that...
We report a laboratory experiment that enables us to distinguish preferences for altruism (concernin...
This paper reports an experimental test of individual preferences for giving. We use graphical repre...
Experimental implementations of dictator games are found to differ in terms of their underlying stra...
We use a within-subject experimental design to investigate whether systematic relationships exist ac...
Experimental dictator games have been used to explore unselfish behaviour. Evidence is presented her...
Departures from pure self interest in economic experiments have recently inspired models of "social ...
We use modified dictator games in which the productivity of taking or giving is varied. Subjects hav...
Departures from “economic man” behavior in many games in which fairness is a salient characteristic ...
We present a wide collection of experiments which show how human behavior deviates substantially wit...
We present experimental data from the Heaven-Dictator Game, a generalization of the Dictator Game th...
Using data from modified dictator games and a mixture-of-types estimation technique, we find a clear...
Recent experimental evidence has led to a debate about the nature of utility functions in which peop...
Because perceptions of luck, hard work, and the idea of a “me vs. you” mindset often influence peopl...
This paper surveys the theories of social preferences. Social preferences are based on that people n...
Why do people give when asked, but prefer not to be asked, and even take when possible? We show that...
We report a laboratory experiment that enables us to distinguish preferences for altruism (concernin...
This paper reports an experimental test of individual preferences for giving. We use graphical repre...
Experimental implementations of dictator games are found to differ in terms of their underlying stra...
We use a within-subject experimental design to investigate whether systematic relationships exist ac...
Experimental dictator games have been used to explore unselfish behaviour. Evidence is presented her...
Departures from pure self interest in economic experiments have recently inspired models of "social ...
We use modified dictator games in which the productivity of taking or giving is varied. Subjects hav...
Departures from “economic man” behavior in many games in which fairness is a salient characteristic ...
We present a wide collection of experiments which show how human behavior deviates substantially wit...
We present experimental data from the Heaven-Dictator Game, a generalization of the Dictator Game th...
Using data from modified dictator games and a mixture-of-types estimation technique, we find a clear...
Recent experimental evidence has led to a debate about the nature of utility functions in which peop...
Because perceptions of luck, hard work, and the idea of a “me vs. you” mindset often influence peopl...
This paper surveys the theories of social preferences. Social preferences are based on that people n...
Why do people give when asked, but prefer not to be asked, and even take when possible? We show that...