The strategy method is an experimental procedure for eliciting a complete strategy of play for all information sets, not only the ones that happen to be reached during the course of a play of a game. We use it to elicit individual strategy profiles for a class of large group, market entry games in which the payoff for a player who enters on a given market capacity value decreases linearly in the difference between the capacity value and the corresponding number of entrants. Our results show that the aggregate frequencies of entry do not differ from previous results obtained under the more common decision method. Under both methods, the number of entrants across a large set of market capacity values is organized remarkably well by the equili...
Tacit coordination is studied experimentally in a class of iterated market entry games with a relati...
Previous experimental studies have documented quick convergence to equilibrium play in market entry ...
We study experimentally a class of pure coordination games as a special case of the Consumer Choice ...
The strategy method is an experimental procedure for eliciting a complete strategy of play for all i...
Coordination behavior is studied experimentally in a class of noncooperative market entry games feat...
We study a class of large-group, noncooperative, iterated market entry games with complete informati...
We study a class of large-group, noncooperative, iterated market entry games with complete informati...
We focus on a class of market entry games in which a newly emergent market opportunity may be fruitf...
Summary. Tacit coordination in large groups is studied in an iterated market entry game with complet...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Economics, 2001.Includes bibliograp...
It is increasingly common for algorithms rather than people to take complex decisions. Many of those...
The research reported in this dissertation explores the observable effects that individual heterogen...
Tacit coordination in large groups is studied theoretically and experimentally in a class of noncoop...
We perform an experiment on a pure coordination game with uncertainty about the payoffs. Our game i...
Abstract—The paper is concerned with learning in large-scale multi-agent games. The empirical centro...
Tacit coordination is studied experimentally in a class of iterated market entry games with a relati...
Previous experimental studies have documented quick convergence to equilibrium play in market entry ...
We study experimentally a class of pure coordination games as a special case of the Consumer Choice ...
The strategy method is an experimental procedure for eliciting a complete strategy of play for all i...
Coordination behavior is studied experimentally in a class of noncooperative market entry games feat...
We study a class of large-group, noncooperative, iterated market entry games with complete informati...
We study a class of large-group, noncooperative, iterated market entry games with complete informati...
We focus on a class of market entry games in which a newly emergent market opportunity may be fruitf...
Summary. Tacit coordination in large groups is studied in an iterated market entry game with complet...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Economics, 2001.Includes bibliograp...
It is increasingly common for algorithms rather than people to take complex decisions. Many of those...
The research reported in this dissertation explores the observable effects that individual heterogen...
Tacit coordination in large groups is studied theoretically and experimentally in a class of noncoop...
We perform an experiment on a pure coordination game with uncertainty about the payoffs. Our game i...
Abstract—The paper is concerned with learning in large-scale multi-agent games. The empirical centro...
Tacit coordination is studied experimentally in a class of iterated market entry games with a relati...
Previous experimental studies have documented quick convergence to equilibrium play in market entry ...
We study experimentally a class of pure coordination games as a special case of the Consumer Choice ...