This thesis provides a brief summary of contemporary approaches to the study of interactive narratives. After criticizing the approaches of ludology and narratology, the thesis speaks of the advantages of studying ludonarrative harmony and dissonance. Finally, an example of ludonarrative critique is given focusing on the game Journey by thatgamecompany
Since their popularization in the early 1980s, video games have often been overlooked in the realm o...
Research has shown that video games can be successful at teaching concepts and skills to students at...
Research has shown that video games can be successful at teaching concepts and skills to students at...
This thesis provides a brief summary of contemporary approaches to the study of interactive narrativ...
This thesis investigates the function of narrative in videogames, challenging views that games do no...
Committee members: Kenneth Mendoza (chair), Yuan Yuan, Sandra DollerEvery text is changeable, but di...
In recent years, having evolved beyond solely play-based interactions, it is now possible to analyze...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Comparative Media Studies, 2013.Catal...
Video games will rot your brain. Something that people have told us during its inception into the mo...
“Game Fiction” provides a framework for understanding the relationship between narrative and compute...
Since their popularization in the early 1980s, video games have often been overlooked in the realm o...
Due to the increasing popularity of video games in mass media culture, I will be investigating one p...
The current surge of game studies literature demands a scrutinizing look at the solidifying position...
This essay provides an overview of the different types of study that can be conducted when consideri...
Video games have become important objects of study for different academic disciplines. From the birt...
Since their popularization in the early 1980s, video games have often been overlooked in the realm o...
Research has shown that video games can be successful at teaching concepts and skills to students at...
Research has shown that video games can be successful at teaching concepts and skills to students at...
This thesis provides a brief summary of contemporary approaches to the study of interactive narrativ...
This thesis investigates the function of narrative in videogames, challenging views that games do no...
Committee members: Kenneth Mendoza (chair), Yuan Yuan, Sandra DollerEvery text is changeable, but di...
In recent years, having evolved beyond solely play-based interactions, it is now possible to analyze...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Comparative Media Studies, 2013.Catal...
Video games will rot your brain. Something that people have told us during its inception into the mo...
“Game Fiction” provides a framework for understanding the relationship between narrative and compute...
Since their popularization in the early 1980s, video games have often been overlooked in the realm o...
Due to the increasing popularity of video games in mass media culture, I will be investigating one p...
The current surge of game studies literature demands a scrutinizing look at the solidifying position...
This essay provides an overview of the different types of study that can be conducted when consideri...
Video games have become important objects of study for different academic disciplines. From the birt...
Since their popularization in the early 1980s, video games have often been overlooked in the realm o...
Research has shown that video games can be successful at teaching concepts and skills to students at...
Research has shown that video games can be successful at teaching concepts and skills to students at...