Current HE undergraduates have mostly grown up with computer technologies and gaming. As such, computer game learning resources might provide an effective, complementary learning environment. They also provide a consistent 24/7 flexible online learning experience which can be useful for the increasingly diverse student cohort. This project developed a forensic geoscience e-game using computer game software development tools and design skills. Using a real forensic search case undertaken by the lead author to locate a clandestine burial of a murder victim, e-game users progressively work through search phases, including both desk-based and actual search phases within specific budget and time frames. Once actively searching, users are immerse...
The search for clandestine graves involves a multi-disciplinary approach using techniques such as fo...
In today's digital age, there exists a pressing need to educate students about cybersecurity princip...
We present a report from our preliminary research, which focused on the possibilities of implementin...
Current HE undergraduates have mostly grown up with computer technologies and gaming. As such, compu...
Current Higher Education undergraduates are mostly so-called generation ‘Y’ students who have grown ...
Most current HE students will have grown up with computer and e-gaming technologies and may respond ...
Current Higher Education students mostly comprise so-called Generation Y who have grown up with pers...
Current student learners will mostly comprise so-called Generation Y who have grown up with personal...
This paper presents a study on Web-based learning support systems that is enhanced with two major su...
Online virtual learning resources have been available for learning and teaching in forensic science ...
The influence of technology on education is significant and growing. In particular, most students in...
ENGLISH: E-learning is becoming an increasingly popular form of education. The ability to teach many...
Goal: The use of an online game for learning in higher education aims to make complex theoretical kn...
In order to introduce the environment of the University of Gävle to the new students, an efficient w...
This paper reports on some initial experiences developing and evaluating a games-based approach to e...
The search for clandestine graves involves a multi-disciplinary approach using techniques such as fo...
In today's digital age, there exists a pressing need to educate students about cybersecurity princip...
We present a report from our preliminary research, which focused on the possibilities of implementin...
Current HE undergraduates have mostly grown up with computer technologies and gaming. As such, compu...
Current Higher Education undergraduates are mostly so-called generation ‘Y’ students who have grown ...
Most current HE students will have grown up with computer and e-gaming technologies and may respond ...
Current Higher Education students mostly comprise so-called Generation Y who have grown up with pers...
Current student learners will mostly comprise so-called Generation Y who have grown up with personal...
This paper presents a study on Web-based learning support systems that is enhanced with two major su...
Online virtual learning resources have been available for learning and teaching in forensic science ...
The influence of technology on education is significant and growing. In particular, most students in...
ENGLISH: E-learning is becoming an increasingly popular form of education. The ability to teach many...
Goal: The use of an online game for learning in higher education aims to make complex theoretical kn...
In order to introduce the environment of the University of Gävle to the new students, an efficient w...
This paper reports on some initial experiences developing and evaluating a games-based approach to e...
The search for clandestine graves involves a multi-disciplinary approach using techniques such as fo...
In today's digital age, there exists a pressing need to educate students about cybersecurity princip...
We present a report from our preliminary research, which focused on the possibilities of implementin...