Multi-resolution data-structures and algorithms are key in Visualization to achieve real-time interaction with large data-sets. Research has been primarily focused on the off-line construction of such representations mostly using decimation schemes. Drawbacks of this class of approaches include: (i) the inability to maintain interactivity when the displayed surface changes frequently, (ii) inability to control the global geometry of the embedding (no self-intersections) of any approximated level of detail of the output surface. In this paper we introduce a technique for on-line construction and smoothing of progressive isosurfaces. Our hybrid approach combines the flexibility of a progressive multi-resolution representation with the advanta...
This dissertation investigates multi-resolution and multi-dimensional geometric techniques oriented ...
We describe an adaptive isosurface visualization scheme designed for perspective rendering, taking i...
We introduce a new surface representation method, called patchwork, to extend three-dimensional surf...
In part one of this dissertation, we present a scheme for rendering higher-order isosurfaces. Anima...
The authors present an algorithm for interactively extracting and rendering iso-surfaces of large vo...
We present an algorithm for interactively extracting and rendering isosurfaces of large volume datas...
Figure 1: Closeup view of an isosurface feature in the mixing interface of two gases showing the tex...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
A new visualization representation is described, which dramatically improves interactivity for scien...
In modeling and rendering of complex procedural terrains the extraction of isosurfaces is an importa...
Visualization algorithms have seen substantial improvements in the past several years. However, very...
International audienceIn recent years, multiresolution modeling has proved to be valuable in 3D geom...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
Data sets that are being produced by today's simulations, such as the ones generated by DOE's ASCI p...
This dissertation investigates multi-resolution and multi-dimensional geometric techniques oriented ...
We describe an adaptive isosurface visualization scheme designed for perspective rendering, taking i...
We introduce a new surface representation method, called patchwork, to extend three-dimensional surf...
In part one of this dissertation, we present a scheme for rendering higher-order isosurfaces. Anima...
The authors present an algorithm for interactively extracting and rendering iso-surfaces of large vo...
We present an algorithm for interactively extracting and rendering isosurfaces of large volume datas...
Figure 1: Closeup view of an isosurface feature in the mixing interface of two gases showing the tex...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
A new visualization representation is described, which dramatically improves interactivity for scien...
In modeling and rendering of complex procedural terrains the extraction of isosurfaces is an importa...
Visualization algorithms have seen substantial improvements in the past several years. However, very...
International audienceIn recent years, multiresolution modeling has proved to be valuable in 3D geom...
We describe a multiresolution representation for meshes based on subdivision, which is a natural ext...
Data sets that are being produced by today's simulations, such as the ones generated by DOE's ASCI p...
This dissertation investigates multi-resolution and multi-dimensional geometric techniques oriented ...
We describe an adaptive isosurface visualization scheme designed for perspective rendering, taking i...
We introduce a new surface representation method, called patchwork, to extend three-dimensional surf...