We consider the solution of time-dependent, energy-dependent, discrete ordinates, and nonlinear radiative transfer problems on three-dimensional unstructured spatial grids. We discuss the solution of this class of transport problems, using the code TETON, on large distributed-memory multinode computers having multiple processors per ''node'' (e.g. the IBM-SP). We discuss the use of both spatial decomposition using message passing between ''nodes'' and a threading algorithm in angle on each ''node''. We present timing studies to show how this algorithm scales to hundreds and thousands of processors. We also present an energy group ''batching'' algorithm that greatly enhances cache performance. Our conclusion, after considering cache performa...
Unstructured mesh particle transport and diffusion methods are gaining wider acceptance as mesh gene...
Scattering source calculations using conventional spherical harmonic expansion may require lots of c...
The PIDOTS neutral particle transport code utilizes a red/black implementation of the Parallel Gauss...
Parallelism for gray participating media radiation heat transfer may be placed in two primary catego...
The field of radiation transport studies the distribution of radiation throughout a seven-dimensiona...
Massively-parallel computers allow detailed 3D radiation transport simulations to be performed to an...
The computing power available nowadays to the average Monte-Carlo-code user is sufficient to perform...
Aims. An efficient algorithm for calculating radiative transfer on massively parallel computers usin...
This paper describes the use of parallel computational methods applied to the solution of radiative ...
AbstractTo improve the computational efficiency and hold calculation accuracy at the same time, we s...
The Boltzmann Transport Equation is solved on unstructured meshes using the Discrete Ordinates Metho...
Scalable parallel algorithm for particle transport is one of the main application fields in high-per...
This paper deals with finding accurate solutions for photon transport problems in highly heterogeneo...
The main goal of this work is to examine efficient methods for solving neutron transport and diffusi...
We present performance results obtained on a 128-node Cray Research T3D computer by a neutron transp...
Unstructured mesh particle transport and diffusion methods are gaining wider acceptance as mesh gene...
Scattering source calculations using conventional spherical harmonic expansion may require lots of c...
The PIDOTS neutral particle transport code utilizes a red/black implementation of the Parallel Gauss...
Parallelism for gray participating media radiation heat transfer may be placed in two primary catego...
The field of radiation transport studies the distribution of radiation throughout a seven-dimensiona...
Massively-parallel computers allow detailed 3D radiation transport simulations to be performed to an...
The computing power available nowadays to the average Monte-Carlo-code user is sufficient to perform...
Aims. An efficient algorithm for calculating radiative transfer on massively parallel computers usin...
This paper describes the use of parallel computational methods applied to the solution of radiative ...
AbstractTo improve the computational efficiency and hold calculation accuracy at the same time, we s...
The Boltzmann Transport Equation is solved on unstructured meshes using the Discrete Ordinates Metho...
Scalable parallel algorithm for particle transport is one of the main application fields in high-per...
This paper deals with finding accurate solutions for photon transport problems in highly heterogeneo...
The main goal of this work is to examine efficient methods for solving neutron transport and diffusi...
We present performance results obtained on a 128-node Cray Research T3D computer by a neutron transp...
Unstructured mesh particle transport and diffusion methods are gaining wider acceptance as mesh gene...
Scattering source calculations using conventional spherical harmonic expansion may require lots of c...
The PIDOTS neutral particle transport code utilizes a red/black implementation of the Parallel Gauss...