The Self-Describing Data Sets (SDDS) toolkit comprises about 70 generally-applicable programs sharing a common data protocol. At the Advanced Photon Source (APS), SDDS performs the vast majority of operational data collection and processing, most data display functions, and many control functions. In addition, a number of accelerator simulation codes use SDDS for all post-processing and data display. This has three principle advantages: first, simulation codes need not provide customized post-processing tools, thus simplifying development and maintenance. Second, users can enhance code capabilities without changing the code itself, by adding SDDS-based pre- and post-processing. Third, multiple codes can be used together more easily, by empl...
BDSIM, a code for particle–matter interaction studies in accelerators, is presented. BDSIM is a tool...
Abstract: An AstroGrid-D project is outlined which consists of grid-enabling the on-demand post-proc...
We describe algorithms implemented in FDPS (Framework for Developing Particle Simulators) to make ef...
A typical accelerator physics code uses a combination of text output, unformatted output, and specia...
The use of the SDDS (Self-Describing Data Sets) file protocol, together with the UNIX operating syst...
The Advanced Photon Source (APS) has taken a unique approach to creating high-level software applica...
The ever increasing demands placed upon machine performance have resulted in the need for more compr...
Particle accelerators are among the most complex and versatile instruments of scientific exploratio...
Particle accelerators are among the most complex and versatile instruments of scientific exploration...
The interface program shower to the EGS [1] Monte Carlo electromagnetic cascade shower simulation co...
Treball final de Grau en Matemàtica Computacional. Codi: MT1030. Curs acadèmic 2014-2015Accelerator ...
In accelerator applications we need photon and electron data, as well as computer codes that utilize...
Synergia is a 3-D, parallel, particle-in-cell beam dynamics simulation toolkit. At the heart of the ...
In this paper, we report on progress that has been made in beam dynamics simulation, from light sour...
Software packages in accelerator physics have relatively long life cycles. They had been developed a...
BDSIM, a code for particle–matter interaction studies in accelerators, is presented. BDSIM is a tool...
Abstract: An AstroGrid-D project is outlined which consists of grid-enabling the on-demand post-proc...
We describe algorithms implemented in FDPS (Framework for Developing Particle Simulators) to make ef...
A typical accelerator physics code uses a combination of text output, unformatted output, and specia...
The use of the SDDS (Self-Describing Data Sets) file protocol, together with the UNIX operating syst...
The Advanced Photon Source (APS) has taken a unique approach to creating high-level software applica...
The ever increasing demands placed upon machine performance have resulted in the need for more compr...
Particle accelerators are among the most complex and versatile instruments of scientific exploratio...
Particle accelerators are among the most complex and versatile instruments of scientific exploration...
The interface program shower to the EGS [1] Monte Carlo electromagnetic cascade shower simulation co...
Treball final de Grau en Matemàtica Computacional. Codi: MT1030. Curs acadèmic 2014-2015Accelerator ...
In accelerator applications we need photon and electron data, as well as computer codes that utilize...
Synergia is a 3-D, parallel, particle-in-cell beam dynamics simulation toolkit. At the heart of the ...
In this paper, we report on progress that has been made in beam dynamics simulation, from light sour...
Software packages in accelerator physics have relatively long life cycles. They had been developed a...
BDSIM, a code for particle–matter interaction studies in accelerators, is presented. BDSIM is a tool...
Abstract: An AstroGrid-D project is outlined which consists of grid-enabling the on-demand post-proc...
We describe algorithms implemented in FDPS (Framework for Developing Particle Simulators) to make ef...