This paper is an initial exploration of the determinants of open source project success as measured by project popularity. We simultaneously model the impact of project-specific characteristics on project popularity, and the impact of intended users and choice of operating system on the choice of end-user license. These models are jointly estimated using Full Information Maximum Likelihood Method. The results show that the software-user license, age of the project, project status, certain types of potential users, and compatibility with certain operating systems have a statistically significant impact on project popularity. An interesting finding is that GPL, the most widely used software license has an adverse impact on the popularity of a...
Open source and open source software development have been interesting phenomena during the past dec...
Organisations and individuals release source code on the Web to improve their software by attracting...
Open source is an example of user-centric innovation initiated by an individual or group of users to...
In this research, we ask the question: What differentiates successful from unsuccessful open source ...
Following the growing interest and concerns regarding the open source software (OSS) phenomenon amon...
This thesis identifies issues regarding the commercialization of open source software. Moreover, the...
What makes an open source project successful? In this paper we show that the traditional factors of...
Abstract—What makes an open source project successful? In this paper we show that the traditional fa...
Project success is one of the most widely used dependent variables in information systems research. ...
This paper examines the relationship between open source project diversity and success. The sample o...
Abstract—This paper describes an empirical study of open-source and closed-source software projects....
Part 3: FLOSS AdoptionInternational audienceVoluntary contributions play an important role in mainta...
This study presents a social influence model of open source license choice. For our theoretical foun...
International audienceOpen Source appeared in the software industry in the early 1980s under the nam...
The success of software projects has many different facets: meeting user requirements, being develop...
Open source and open source software development have been interesting phenomena during the past dec...
Organisations and individuals release source code on the Web to improve their software by attracting...
Open source is an example of user-centric innovation initiated by an individual or group of users to...
In this research, we ask the question: What differentiates successful from unsuccessful open source ...
Following the growing interest and concerns regarding the open source software (OSS) phenomenon amon...
This thesis identifies issues regarding the commercialization of open source software. Moreover, the...
What makes an open source project successful? In this paper we show that the traditional factors of...
Abstract—What makes an open source project successful? In this paper we show that the traditional fa...
Project success is one of the most widely used dependent variables in information systems research. ...
This paper examines the relationship between open source project diversity and success. The sample o...
Abstract—This paper describes an empirical study of open-source and closed-source software projects....
Part 3: FLOSS AdoptionInternational audienceVoluntary contributions play an important role in mainta...
This study presents a social influence model of open source license choice. For our theoretical foun...
International audienceOpen Source appeared in the software industry in the early 1980s under the nam...
The success of software projects has many different facets: meeting user requirements, being develop...
Open source and open source software development have been interesting phenomena during the past dec...
Organisations and individuals release source code on the Web to improve their software by attracting...
Open source is an example of user-centric innovation initiated by an individual or group of users to...