Purpose – The purpose of this study is to examine factors that affect the likelihood to create travel content online. Research has shown that there are far more people consuming social media than generating it. However, online travel marketers need to pay attention to travelers that share their experiences online, as they have the potential to drive sales. Design/methodology/approach – An online survey was conducted to collect data for this study, by sending e-mail invitations to colleagues, students, personal contacts and other email contacts composed of Portuguese Internet users. A total of 244 complete responses were considered valid to test the hypotheses through partial least squares structural equation modeling. Findings – The...
This study provides a conceptual framework on “how social networking sites influence the traveler’s ...
Online travel shopping has attracted researchers due to its significant growth and there is a growin...
This research contributes to the knowledge of user generated content on social networks and how it c...
Purpose – The purpose of this study is to examine factors that affect the likelihood to create trave...
[[abstract]]Purpose – This study attempts to provide a better understanding of user-generated conten...
Online travel shopping has attracted researchers due to its significant growth and there is a growin...
The popularity of social media among travelers has been highly recognized by research addressing th...
Purpose – This study aims to examine the factors influencing tourists to share their travel experien...
Travel industry plays an important role in affecting the world economy. With the dramatically increa...
Social media play a significant role in the development of the tourism industry; especially i...
Background - Nowadays, lots of people engage with social networking sites to purchase their products...
User-generated content (UGC) is having a significant impact on the travel industry whereby travelers...
The rapid development of information communication technology and mobile technology has provided tec...
The aim of this research is to investigate the influence of social media in destination choice. The ...
The social networking websites have become quite popular in recent times. Millions of people have gr...
This study provides a conceptual framework on “how social networking sites influence the traveler’s ...
Online travel shopping has attracted researchers due to its significant growth and there is a growin...
This research contributes to the knowledge of user generated content on social networks and how it c...
Purpose – The purpose of this study is to examine factors that affect the likelihood to create trave...
[[abstract]]Purpose – This study attempts to provide a better understanding of user-generated conten...
Online travel shopping has attracted researchers due to its significant growth and there is a growin...
The popularity of social media among travelers has been highly recognized by research addressing th...
Purpose – This study aims to examine the factors influencing tourists to share their travel experien...
Travel industry plays an important role in affecting the world economy. With the dramatically increa...
Social media play a significant role in the development of the tourism industry; especially i...
Background - Nowadays, lots of people engage with social networking sites to purchase their products...
User-generated content (UGC) is having a significant impact on the travel industry whereby travelers...
The rapid development of information communication technology and mobile technology has provided tec...
The aim of this research is to investigate the influence of social media in destination choice. The ...
The social networking websites have become quite popular in recent times. Millions of people have gr...
This study provides a conceptual framework on “how social networking sites influence the traveler’s ...
Online travel shopping has attracted researchers due to its significant growth and there is a growin...
This research contributes to the knowledge of user generated content on social networks and how it c...