This thesis presents the work done by the candidate in the domain of Human-Computer Interaction. In particular, the candidate has investigated how techniques in Computer Vision can be used to enable new forms of interaction. The work investigates areas such as motion capture and multi-user, multi-touch interaction for tabletop systems. In the field of motion capture the candidate has investigated the so-called missing markers problem in optical motion capture systems. A first approach to tackling the missing marker problem is presented and evaluated. This approach is based on extrapolation of trajectory information and the retrofitting of such trajectory onto a perfect line or circle. In a second approach, tackling the weak points of the pr...
One emerging application of computing technology is that of interactive rooms and furniture. For ins...
Abstract — The computer is an ubiquitous element of modern society, nonetheless, human computer inte...
Computer vision is an area where the goal is object and subject recognition in real time. For decade...
This thesis presents the work done by the candidate in the domain of Human-Computer Interaction. In ...
Abstract. This paper presents a six degrees of freedom (6 DoF) optical tracking device for interacti...
Tracking of human body movements is an important problem in computer vision with applications in vis...
Measuring the motion of humans, animals or objects is important in various current and future applic...
3D environments are commonplace in applications for simulation, gaming and design. However, interact...
Human motion capture has become one of the major area of interest in the field of computer vision. S...
This work's goals are to propose a tracking method and interaction techniques for a touch-sensitive ...
A tabletop system can facilitate multi-user collaboration in a variety of settings, including small ...
[[abstract]]Vision-based hand motion capturing approaches play a critical role in human computer int...
This bachelor thesis investigates tracking of the human body in a 3D environment using known compute...
This paper outlines a system design and implementation of a 3D input device for graphical applicatio...
In the last decade, computer vision has drawn more and more attention because of its potential appli...
One emerging application of computing technology is that of interactive rooms and furniture. For ins...
Abstract — The computer is an ubiquitous element of modern society, nonetheless, human computer inte...
Computer vision is an area where the goal is object and subject recognition in real time. For decade...
This thesis presents the work done by the candidate in the domain of Human-Computer Interaction. In ...
Abstract. This paper presents a six degrees of freedom (6 DoF) optical tracking device for interacti...
Tracking of human body movements is an important problem in computer vision with applications in vis...
Measuring the motion of humans, animals or objects is important in various current and future applic...
3D environments are commonplace in applications for simulation, gaming and design. However, interact...
Human motion capture has become one of the major area of interest in the field of computer vision. S...
This work's goals are to propose a tracking method and interaction techniques for a touch-sensitive ...
A tabletop system can facilitate multi-user collaboration in a variety of settings, including small ...
[[abstract]]Vision-based hand motion capturing approaches play a critical role in human computer int...
This bachelor thesis investigates tracking of the human body in a 3D environment using known compute...
This paper outlines a system design and implementation of a 3D input device for graphical applicatio...
In the last decade, computer vision has drawn more and more attention because of its potential appli...
One emerging application of computing technology is that of interactive rooms and furniture. For ins...
Abstract — The computer is an ubiquitous element of modern society, nonetheless, human computer inte...
Computer vision is an area where the goal is object and subject recognition in real time. For decade...