Recent developments in occlusion management for 3D environments often involve the use of dynamic transparency, or virtual “X-ray vision”, to promote target discovery and access in complex 3D worlds. However, there are many different approaches to achieving this effect and their actual utility for the user has yet to be evaluated. Furthermore, the introduction of semi-transparent surfaces adds additional visual complexity that may actually have a negative impact on task performance. In this paper, we report on an empirical user study comparing dynamic transparency to standard viewpoint controls. Our implementation of the technique is an image-space algorithm built using modern programmable shaders to achieve real-time performance and visuall...
Visibility testing is an integral part of many computer graphics algorithms. For example, algorithms...
Virtual environments are rapidly growing in size and complexity. At the sametime, there is a strong ...
International audienceMaintaining the visibility of target objects is a fundamental problem in autom...
Recent developments in occlusion management for 3D environments often involve the use of dynamic tra...
Abstract. Recent developments in occlusion management for 3D envi-ronments often involve the use of ...
Recent developments in occlusion management for 3D environments often involve the use of dynamic tra...
We present an image-space algorithm for dynamic transparency with the purpose of supporting object d...
We present an image-space algorithm for dynamic transparency with the purpose of supporting object d...
This paper describes a new occlusion culling technique for efficient visibility determination in rea...
milgram @ ie.utoronto. ca This study investigates dynamic 3D target acquisition. The focus is on the...
Visibility algorithms have recently regained attention because of the ever increasing size of polygo...
This paper presents projector-based illumination techniques for creating correct occlusion effects f...
In this paper a new visibility culling is proposed to visualize large, dynamic and interactive 3D sc...
This paper presents projector-based illumination techniques for creating correct occlusion effects f...
We present an empirical usability experiment studying the relative strengths and weaknesses of three...
Visibility testing is an integral part of many computer graphics algorithms. For example, algorithms...
Virtual environments are rapidly growing in size and complexity. At the sametime, there is a strong ...
International audienceMaintaining the visibility of target objects is a fundamental problem in autom...
Recent developments in occlusion management for 3D environments often involve the use of dynamic tra...
Abstract. Recent developments in occlusion management for 3D envi-ronments often involve the use of ...
Recent developments in occlusion management for 3D environments often involve the use of dynamic tra...
We present an image-space algorithm for dynamic transparency with the purpose of supporting object d...
We present an image-space algorithm for dynamic transparency with the purpose of supporting object d...
This paper describes a new occlusion culling technique for efficient visibility determination in rea...
milgram @ ie.utoronto. ca This study investigates dynamic 3D target acquisition. The focus is on the...
Visibility algorithms have recently regained attention because of the ever increasing size of polygo...
This paper presents projector-based illumination techniques for creating correct occlusion effects f...
In this paper a new visibility culling is proposed to visualize large, dynamic and interactive 3D sc...
This paper presents projector-based illumination techniques for creating correct occlusion effects f...
We present an empirical usability experiment studying the relative strengths and weaknesses of three...
Visibility testing is an integral part of many computer graphics algorithms. For example, algorithms...
Virtual environments are rapidly growing in size and complexity. At the sametime, there is a strong ...
International audienceMaintaining the visibility of target objects is a fundamental problem in autom...