In this paper, we present a large-scale interactive book browsing installation for children's libraries called StorySurfer. The StorySurfer prototype is developed within the Interactive Children's Library project, which includes interests from within design, research, industry, and libraries. The objective of the project is to give room for and encourage the physical activities of children, while pursuing to connect these with the basic digital and analogue services of the library e.g. borrowing and handing in books, searching for information, and access to a rich variety of media
This paper describes the Book House system, which is designed to support children's infor...
This thesis, Designing Children’s Interactive Pop-up Books: Creating enhanced experiences through th...
We live in a digital age . This means that information technology affects our lives in all its forms...
In this paper, we present a large-scale interactive book browsing installation for children\u27s lib...
In this paper, we present a large-scale interactive book browsing installation for children’s librar...
Reading books plays an important role in children's cognitive and social development. However, many...
This paper investigates how interaction design installations can support families playing together i...
We detail the design of the Department of Hidden Stories (DoHS), a mobile-based game to support play...
This master thesis presents the research on digital literature dissemination for library users of pu...
In this paper, the design of future services for children in Danish public libraries is discussed, i...
We detail the design of the Department of Hidden Stories (DoHS), a mobile-based game to support play...
In the past five years, there have been significant changes concerning the material and design prope...
This paper reports on a design process of pervasive computing installations for a children’s interac...
This thesis, Designing Children’s Interactive Pop-up Books: Creating enhanced experiences through th...
This paper describes a first study of a paper based interface, consisting of a large format book and...
This paper describes the Book House system, which is designed to support children's infor...
This thesis, Designing Children’s Interactive Pop-up Books: Creating enhanced experiences through th...
We live in a digital age . This means that information technology affects our lives in all its forms...
In this paper, we present a large-scale interactive book browsing installation for children\u27s lib...
In this paper, we present a large-scale interactive book browsing installation for children’s librar...
Reading books plays an important role in children's cognitive and social development. However, many...
This paper investigates how interaction design installations can support families playing together i...
We detail the design of the Department of Hidden Stories (DoHS), a mobile-based game to support play...
This master thesis presents the research on digital literature dissemination for library users of pu...
In this paper, the design of future services for children in Danish public libraries is discussed, i...
We detail the design of the Department of Hidden Stories (DoHS), a mobile-based game to support play...
In the past five years, there have been significant changes concerning the material and design prope...
This paper reports on a design process of pervasive computing installations for a children’s interac...
This thesis, Designing Children’s Interactive Pop-up Books: Creating enhanced experiences through th...
This paper describes a first study of a paper based interface, consisting of a large format book and...
This paper describes the Book House system, which is designed to support children's infor...
This thesis, Designing Children’s Interactive Pop-up Books: Creating enhanced experiences through th...
We live in a digital age . This means that information technology affects our lives in all its forms...