2015-02-27Background: Technology has been used successfully to enhance social engagement for individuals with Autism Spectrum Disorders (ASD), yet the majority of screen‐based media are sedentary and solitary activities. Young adults with ASD are at risk for overweight/obesity and sedentary behavior. Exergaming is an emerging physically active occupation that may benefit individuals with ASD who are often drawn to technology, and who may have limited opportunities for physical activity in the community. In pilot studies, subjects reported enjoying exergaming more than playing traditional seated videogames, and they consistently achieved moderate‐to‐vigorous physical activity levels while exergaming. Typically developing individuals tend to ...
License, which permits unrestricted use, distribution, and reproduction in any medium, provided the ...
Background Computer and video console gaming has been discussed as having great potential in engagin...
Background Game-based interventions that involve the use of technology have shown to facilitate moti...
Background Autism Spectrum Disorder (ASD) is a common neurodevelopmental condition characterized by ...
Leisure activities are underutilized as a context for intervention in the field of speech-language p...
Cay Anderson-Hanley, Kimberly Tureck, Robyn L Schneiderman Department of Psychology, Union College, ...
Many students with Autism Spectrum Disorders (ASD) receive adapted or specially designed physical ed...
Aerobic exercise has been shown to decrease repetitive behaviors in autistic children. Additionally,...
Children with autism experience significant positive behavioral and health benefits from exercise, t...
Games play a significant role in modern society, since they affect people of all ages and all walks ...
Adolescent obesity has tripled in the past two decades, and adolescents with disabilities, specifica...
Children with autism experience significant positive behavioral and health benefits from exercise, t...
Autism spectrum disorder (ASD) is a neurodevelopmental disorder that is characterized by deficits in...
Purpose: Previous researches point that children with Autism Spectrum Disorder (ASD) show particular...
Background: Active video games (AVGs) encourage whole body movements to interact or control the gami...
License, which permits unrestricted use, distribution, and reproduction in any medium, provided the ...
Background Computer and video console gaming has been discussed as having great potential in engagin...
Background Game-based interventions that involve the use of technology have shown to facilitate moti...
Background Autism Spectrum Disorder (ASD) is a common neurodevelopmental condition characterized by ...
Leisure activities are underutilized as a context for intervention in the field of speech-language p...
Cay Anderson-Hanley, Kimberly Tureck, Robyn L Schneiderman Department of Psychology, Union College, ...
Many students with Autism Spectrum Disorders (ASD) receive adapted or specially designed physical ed...
Aerobic exercise has been shown to decrease repetitive behaviors in autistic children. Additionally,...
Children with autism experience significant positive behavioral and health benefits from exercise, t...
Games play a significant role in modern society, since they affect people of all ages and all walks ...
Adolescent obesity has tripled in the past two decades, and adolescents with disabilities, specifica...
Children with autism experience significant positive behavioral and health benefits from exercise, t...
Autism spectrum disorder (ASD) is a neurodevelopmental disorder that is characterized by deficits in...
Purpose: Previous researches point that children with Autism Spectrum Disorder (ASD) show particular...
Background: Active video games (AVGs) encourage whole body movements to interact or control the gami...
License, which permits unrestricted use, distribution, and reproduction in any medium, provided the ...
Background Computer and video console gaming has been discussed as having great potential in engagin...
Background Game-based interventions that involve the use of technology have shown to facilitate moti...