This paper uses a field experiment to investigate the quality of individuals' forecasts of relative performance in tournaments. We ask players in luck-based (poker) and skill-based (chess) tournaments to make point forecasts of rank. The main finding of the paper is that players' forecasts in both types of tournaments are biased towards overestimation of relative performance. However, the size of the biases found is not as large as the ones often reported in the psychology literature. We also find support for the "unskilled and unaware hypothesis" in chess: high skilled chess players make better forecasts than low skilled chess players. Finally, we find that chess players' forecasts of relative performance are not efficient.Tournaments; Rat...
Gambling fallacies are mistaken beliefs about how gambling works,and these form a key part of curren...
Evaluating agents in decision-making applications requires assessing their skill and predicting thei...
The minimax argument represents game theory in its most elegant form: simple but with stark predicti...
This paper uses a field experiment to investigate the quality of individuals' forecasts of relative ...
This paper uses a field experiment to investigate the quality of individuals’ forecasts of relative...
This paper uses a field survey to investigate the quality of individuals' beliefs of relative perfor...
This paper uses a field survey to investigate the quality of individuals' beliefs of relative perfor...
This paper uses a field experiment to investigate the quality of individuals’ forecasts of relative ...
Poker players make strategic decisions on the basis of imperfect information, which are informed by ...
Competitive situations that involve cognitive performance are widespread in labor markets, schools, ...
A major issue in the widespread controversy about the legality of poker and the appropriate taxation...
A widely cited result asserts that experts’ superiority over novices in recalling meaningful materia...
This paper presents evidence for several features of the population of chess players, and the distri...
As firms implement tournament bonus reward schemes, mainly the idea is to introduce competition amon...
Learning curves have been proposed as an adequate description of learning processes, no matter wheth...
Gambling fallacies are mistaken beliefs about how gambling works,and these form a key part of curren...
Evaluating agents in decision-making applications requires assessing their skill and predicting thei...
The minimax argument represents game theory in its most elegant form: simple but with stark predicti...
This paper uses a field experiment to investigate the quality of individuals' forecasts of relative ...
This paper uses a field experiment to investigate the quality of individuals’ forecasts of relative...
This paper uses a field survey to investigate the quality of individuals' beliefs of relative perfor...
This paper uses a field survey to investigate the quality of individuals' beliefs of relative perfor...
This paper uses a field experiment to investigate the quality of individuals’ forecasts of relative ...
Poker players make strategic decisions on the basis of imperfect information, which are informed by ...
Competitive situations that involve cognitive performance are widespread in labor markets, schools, ...
A major issue in the widespread controversy about the legality of poker and the appropriate taxation...
A widely cited result asserts that experts’ superiority over novices in recalling meaningful materia...
This paper presents evidence for several features of the population of chess players, and the distri...
As firms implement tournament bonus reward schemes, mainly the idea is to introduce competition amon...
Learning curves have been proposed as an adequate description of learning processes, no matter wheth...
Gambling fallacies are mistaken beliefs about how gambling works,and these form a key part of curren...
Evaluating agents in decision-making applications requires assessing their skill and predicting thei...
The minimax argument represents game theory in its most elegant form: simple but with stark predicti...