We consider a finite population simultaneous move game with heterogeneous interaction modes across different pairs of players. We allow for general interaction patterns, but restrict our analysis to games whose pure strategy Nash equilibrium conditions boil down to a set of piece-wise linear conditions, so that an equilibrium is a solution to a linear complementarity problem. We introduce a new class of games for which a suitable linear transformation of the original interaction matrix induces a game with complementarities. We provide general moderation conditions on the interaction matrix such that a game in this class has a unique Nash equilibrium, that we are able to characterize by means of a closed-form expression involving a generaliz...
International audienceWe investigate a model for representing large multiplayer games, which satisfy...
We investigate a model for representing large multiplayer games, which satisfy strong symmetry prope...
We investigate a model for representing large multiplayer games, which satisfy strong symmetry prope...
A directed network game of imperfect strategic substitutes with heterogeneous players is analyzed. W...
ACL-1International audienceWe study network games under strategic complementarities. Agents are embe...
This paper analyzes the situation, in which a continuum of identical players is engaged in more than...
We study network games with linear best-replies and strategic complementarities. We assume that acti...
This paper studies strategic interaction in networks. We focus on games of strategic substitutes and...
Abstract — This paper studies n-person simultaneous-move games with linear best response function, w...
International audienceIn this paper, we formulate the random bimatrix game as a chance-constrained g...
We introduce a class of games with complementarities that has the quasisupermodular games, hence the...
The intuitive idea of two activities being complements, for example tea and lemon, is that increasin...
The existence of a unique equilibrium is the classic tool for ensuring predictiveness of game theory...
Game theory provides a well-established framework for the analysis of concurrent and multi-agent sys...
This work studies Nash equilibria for games where a mixture of coordinating and anti-coordinating ag...
International audienceWe investigate a model for representing large multiplayer games, which satisfy...
We investigate a model for representing large multiplayer games, which satisfy strong symmetry prope...
We investigate a model for representing large multiplayer games, which satisfy strong symmetry prope...
A directed network game of imperfect strategic substitutes with heterogeneous players is analyzed. W...
ACL-1International audienceWe study network games under strategic complementarities. Agents are embe...
This paper analyzes the situation, in which a continuum of identical players is engaged in more than...
We study network games with linear best-replies and strategic complementarities. We assume that acti...
This paper studies strategic interaction in networks. We focus on games of strategic substitutes and...
Abstract — This paper studies n-person simultaneous-move games with linear best response function, w...
International audienceIn this paper, we formulate the random bimatrix game as a chance-constrained g...
We introduce a class of games with complementarities that has the quasisupermodular games, hence the...
The intuitive idea of two activities being complements, for example tea and lemon, is that increasin...
The existence of a unique equilibrium is the classic tool for ensuring predictiveness of game theory...
Game theory provides a well-established framework for the analysis of concurrent and multi-agent sys...
This work studies Nash equilibria for games where a mixture of coordinating and anti-coordinating ag...
International audienceWe investigate a model for representing large multiplayer games, which satisfy...
We investigate a model for representing large multiplayer games, which satisfy strong symmetry prope...
We investigate a model for representing large multiplayer games, which satisfy strong symmetry prope...