V diplomskem delu spoznavamo industrijo videoiger in kaj nas motivira da igramo igre. Osnujemo načrt za razvoj igre, ki ga razdelimo na dva konceptuelno različna načina in se po tem principu poskusimo lotiti lastnega projekta. Spoznavamo delovanje orodij Unity3D in Blender ter osnovne tehnike modeliranja, teksturiranja in pisanja skript, katerih končni produkt je igra za Android napravo.In this diploma thesis we get familliar with the videogame industry and what motivates us to play games. We form a plan to develop a game, which we divide into two conceptually different worlds and try to make our own project based on that principle. We get to know how the Unity3D and Blender tools work and also get acquainted with the basic techniques of mo...