We consider the problem of sharing the cost of a network that meets the connection demands of a set of agents. The agents simultaneously choose paths in the network connecting their demand nodes. A mechanism splits the total cost of the network formed among the participants. We introduce two new properties of implementation. The first prop- erty, Pareto Nash Implementation (PNI), requires that the efficient out- come is always implemented in a Nash equilibrium, and that the efficient outcome Pareto dominates any other Nash equilibrium. The average cost mechanism (AC) and other assymetric variations, are the only rules that meet PNI. These mechanisms are also characterized under Strong Nash Implementation. The second property, Weakly Pareto ...
The paper studies network formation in undirected graphs. We assume a two-stage game: agents propos...
The efficient design of networks has been an important engineering task that involves challenging co...
We study network games in which each player wishes to connect his source and sink, and the cost of e...
We consider the problem of sharing the cost of a network that meets the connection demands of a set ...
We consider the problem of sharing the cost of a network which meets the connection demands of a set...
Designing and deploying a network protocol determines the rules by which end users interact with eac...
A network is a graph where the nodes represent agents and an arc exists between two nodes if the cor...
Part 6: Network ScienceInternational audienceThe Network Formation problem has received increasing a...
The cost-sharing connection game is a variant of routing games on a network. In this model, given a ...
Abstract. We study computational and coordination efficiency issues of Nash equilibria in symmetric ...
We define a finite-horizon repeated network formation game with consent, and study the differences i...
We propose a simple non-cooperative mechanism of network formation in cost spanning tree problems. T...
AbstractWe consider a process called the Group Network Formation Game, which represents the scenario...
We study a network formation game where players wish to send traffic to other players. Players can b...
In this thesis we are studying three different problems that belong to the intersection of Game Theo...
The paper studies network formation in undirected graphs. We assume a two-stage game: agents propos...
The efficient design of networks has been an important engineering task that involves challenging co...
We study network games in which each player wishes to connect his source and sink, and the cost of e...
We consider the problem of sharing the cost of a network that meets the connection demands of a set ...
We consider the problem of sharing the cost of a network which meets the connection demands of a set...
Designing and deploying a network protocol determines the rules by which end users interact with eac...
A network is a graph where the nodes represent agents and an arc exists between two nodes if the cor...
Part 6: Network ScienceInternational audienceThe Network Formation problem has received increasing a...
The cost-sharing connection game is a variant of routing games on a network. In this model, given a ...
Abstract. We study computational and coordination efficiency issues of Nash equilibria in symmetric ...
We define a finite-horizon repeated network formation game with consent, and study the differences i...
We propose a simple non-cooperative mechanism of network formation in cost spanning tree problems. T...
AbstractWe consider a process called the Group Network Formation Game, which represents the scenario...
We study a network formation game where players wish to send traffic to other players. Players can b...
In this thesis we are studying three different problems that belong to the intersection of Game Theo...
The paper studies network formation in undirected graphs. We assume a two-stage game: agents propos...
The efficient design of networks has been an important engineering task that involves challenging co...
We study network games in which each player wishes to connect his source and sink, and the cost of e...