We study network games in which each player wishes to connect his source and sink, and the cost of each edge is shared among its users either equally (in Fair Connection Games--FCG's) or arbitrarily (in General Connection Games--GCG's). We study the existence and quality of strong equilibria (SE)--strategy profiles from which no coalition can improve the cost of each of its members--in these settings. We show that SE always exist in the following games: (1) Single source and sink FCG's and GCG's. (2) Single source multiple sinks FCG's and GCG's on series parallel graphs. (3) Multi source and sink FCG's on extension parallel graphs. As for the quality of the SE, in any FCG with n players, the cost of any SE is bounded by H(n) (i.e., the harm...
This work shows that the formation of a finite number of coalitions in a nonatomic network congestio...
We study Nash equilibria in the setting of network creation games introduced recently by Fabrikant, ...
Congestion games model several interesting applications, including routing and network formation gam...
We study strong equilibria in network creation games. These form a classical and well-studied class ...
We study strong equilibria in symmetric capacitated cost-sharing games. In these games, a graph with...
We study strong equilibria in symmetric capacitated cost-sharing games. In these games, a graph with...
A rather general class of strategic games is described where the coalitional improvements are acycli...
In this paper, we propose to use the concept of price of anarchy as a criterion in designing price m...
We introduce natural strategic games on graphs, which capture the idea of coordination in a local se...
Abstract. We study computational and coordination efficiency issues of Nash equilibria in symmetric ...
We study the impact of collusion in network games with splittable flow and focus on the well establi...
This work studies the impact of cost-sharing methods on the existence and efficiency of (pure) Nash ...
We study the impact of collusion in network games with splittable flow and focus on the well establi...
We consider network cost-sharing games with non-anonymous cost functions, where the cost of each edg...
We study the price of anarchy and the structure of equilibria in network creation games. A network c...
This work shows that the formation of a finite number of coalitions in a nonatomic network congestio...
We study Nash equilibria in the setting of network creation games introduced recently by Fabrikant, ...
Congestion games model several interesting applications, including routing and network formation gam...
We study strong equilibria in network creation games. These form a classical and well-studied class ...
We study strong equilibria in symmetric capacitated cost-sharing games. In these games, a graph with...
We study strong equilibria in symmetric capacitated cost-sharing games. In these games, a graph with...
A rather general class of strategic games is described where the coalitional improvements are acycli...
In this paper, we propose to use the concept of price of anarchy as a criterion in designing price m...
We introduce natural strategic games on graphs, which capture the idea of coordination in a local se...
Abstract. We study computational and coordination efficiency issues of Nash equilibria in symmetric ...
We study the impact of collusion in network games with splittable flow and focus on the well establi...
This work studies the impact of cost-sharing methods on the existence and efficiency of (pure) Nash ...
We study the impact of collusion in network games with splittable flow and focus on the well establi...
We consider network cost-sharing games with non-anonymous cost functions, where the cost of each edg...
We study the price of anarchy and the structure of equilibria in network creation games. A network c...
This work shows that the formation of a finite number of coalitions in a nonatomic network congestio...
We study Nash equilibria in the setting of network creation games introduced recently by Fabrikant, ...
Congestion games model several interesting applications, including routing and network formation gam...