We generalise the coalition structure core to games in partition function form. In our definition we make only one assumption, namely that there is some internal consistency in the game: Residuals of the deviation play a game similar to the initial one, and come to a residual core outcome – whenever this is possible. Deviating players form their optimistic or pessimistic expectations with this in mind. This leads to a recursive definition of the core. When compared to existing approaches, our core concept shows a reduced sensitivity to behavioural assumptions. We look at the core of an economy with a common pool resource defined by Funaki and Yamato (1999) and find that for a number of numerical examples our core concept resolves the contra...
Casual observation reveals that groups of people interact on many levels simultane- ously. Examples ...
In a game with positive externalities, such as e.g. the standard environmental externality game, the...
The core is reformulated to incorporate the externality typical in strategic form games, where a pla...
We consider partition function games and introduce new defini-tions of the core that include the eff...
Abstract. We consider partition function games and introduce new defini-tions of the core that inclu...
We present a well-defined generalisation of the core to coalitional games with externalities, where ...
This paper proposes a formulation of coalitional payoff possibilities in games with externalities, b...
This paper introduces a core concept, called the γ-core, in the primitive framework of a strategic g...
The sequential coalition formation model of Bloch to solve cooperative games with externalities exhi...
This paper proposes a formulation of coalitional payoff possibilities in games with externalities, b...
The core is reformulated to incorporate the externality typical in strategic form games. Any coaliti...
Abstract. Bloch (1996) presents a novel method to solve cooperative games with externalities. When t...
When environmental externalities are international - i.e. transfrontier - they most often are multil...
We analyze the core of a class of coalition formation game in which every player's payoff depends on...
Casual observation reveals that groups of people interact on many levels simultane- ously. Examples ...
In a game with positive externalities, such as e.g. the standard environmental externality game, the...
The core is reformulated to incorporate the externality typical in strategic form games, where a pla...
We consider partition function games and introduce new defini-tions of the core that include the eff...
Abstract. We consider partition function games and introduce new defini-tions of the core that inclu...
We present a well-defined generalisation of the core to coalitional games with externalities, where ...
This paper proposes a formulation of coalitional payoff possibilities in games with externalities, b...
This paper introduces a core concept, called the γ-core, in the primitive framework of a strategic g...
The sequential coalition formation model of Bloch to solve cooperative games with externalities exhi...
This paper proposes a formulation of coalitional payoff possibilities in games with externalities, b...
The core is reformulated to incorporate the externality typical in strategic form games. Any coaliti...
Abstract. Bloch (1996) presents a novel method to solve cooperative games with externalities. When t...
When environmental externalities are international - i.e. transfrontier - they most often are multil...
We analyze the core of a class of coalition formation game in which every player's payoff depends on...
Casual observation reveals that groups of people interact on many levels simultane- ously. Examples ...
In a game with positive externalities, such as e.g. the standard environmental externality game, the...
The core is reformulated to incorporate the externality typical in strategic form games, where a pla...