Abstract We are interested in how Groves-Ledyard mechanisms perform when used repeatedly in a sequence of one-shot games where agents know only their own preferences. In particular, how fast do the mechanisms converge to the stage game Nash equilibrium and how does that speed of convergence depend on the mechanism parameter [gamma]. Prior theoretical and experimental work provide little guidance. Neither do existing behavioral models designed for small games with a small finite number of strategies. For example, even though experience weighted attraction learning is very successful in modeling behavior in one-shot games with very small, finite strategy spaces, it is not successful in modeling behavior in repeated games with a continuum stra...
An important way to learn new actions and behaviors is by observing others, and several evolutionary...
Evolutionary game theory describes systems where individual success is based on the interaction with...
The aim of my Ph.D. thesis is to advance understanding of human choice behavior in repeated strategi...
In a repeated-interaction public goods economy, dynamic behavior may affect the efficiency of variou...
This research investigates three applications of the Individual Evolutionary Learning (IEL) model. C...
In a repeated-interaction public goods economy, dynamic behavior may affect the efficiency of variou...
Individual Evolutionary Learning (IEL) is a learning model based on the evolution of a population of...
Do boundedly rational players learn to choose equilibrium strategies as they play a game repeatedly?...
This dissertation contains four essays about evolutionary learning dynamics and the quantal response...
We develop a behavioral model as a a computer testbed we can use to study the probable performance o...
We use the self-tuning Experience Weighted Attraction model with repeated-game strategies as a compu...
How does an equilibrium arise in a game? For decades, the implicit answer to this question was that...
Recent models of learning in games have attempted to produce individual-level learning algorithms th...
We study a complementarity game as a systematic tool for the inves-tigation of the interplay between...
Correlated equilibrium (Aumann, 1974, 1987) is an important generalization of the Nash equilibrium c...
An important way to learn new actions and behaviors is by observing others, and several evolutionary...
Evolutionary game theory describes systems where individual success is based on the interaction with...
The aim of my Ph.D. thesis is to advance understanding of human choice behavior in repeated strategi...
In a repeated-interaction public goods economy, dynamic behavior may affect the efficiency of variou...
This research investigates three applications of the Individual Evolutionary Learning (IEL) model. C...
In a repeated-interaction public goods economy, dynamic behavior may affect the efficiency of variou...
Individual Evolutionary Learning (IEL) is a learning model based on the evolution of a population of...
Do boundedly rational players learn to choose equilibrium strategies as they play a game repeatedly?...
This dissertation contains four essays about evolutionary learning dynamics and the quantal response...
We develop a behavioral model as a a computer testbed we can use to study the probable performance o...
We use the self-tuning Experience Weighted Attraction model with repeated-game strategies as a compu...
How does an equilibrium arise in a game? For decades, the implicit answer to this question was that...
Recent models of learning in games have attempted to produce individual-level learning algorithms th...
We study a complementarity game as a systematic tool for the inves-tigation of the interplay between...
Correlated equilibrium (Aumann, 1974, 1987) is an important generalization of the Nash equilibrium c...
An important way to learn new actions and behaviors is by observing others, and several evolutionary...
Evolutionary game theory describes systems where individual success is based on the interaction with...
The aim of my Ph.D. thesis is to advance understanding of human choice behavior in repeated strategi...