The paper presents a simple game-theoretic model of two Internet service providers (ISPs), drawn from a larger set consisting of Tiers-1 and -2 ISPs, who choose between peering and transit agreements. The study focuses on the costs of interconnection taking into account traffic imbalances. The analysis suggests that if the traffic flows and the costs of interconnection are fairly shared, the provider's peer, otherwise they choose transit. Moreover, the joint profits are maximized under the transit arrangement.Peering Transit Bilateral Nash Equilibrium
The Internet is built on a model in which Autonomous Systems (AS) peer bilaterally based on pair-wis...
In this work, the basic concepts of two branches of game theory, non-cooperative (including leader-f...
International audienceWe propose a model to analyze the decisions taken by an Autonomous System (AS)...
International audienceThe network neutrality debate originally stems from the growing traffic asymme...
International audienceWe propose a model for network optimization in a non-cooperative game setting ...
The network neutrality debate originally stems from the growing traffi c asymmetry between ISPs, que...
We introduce a game theoretic model of network formation in an effort to understand the complex syst...
Abstract—Peering agreements between Autonomous Systems affect not only the flow of interdomain traff...
This paper applies results from recent theoretical work on networks of relations to analyze optimal ...
The Internet is composed of tens of thousands of Autonomous Systems (ASes) which interconnect with o...
The current Internet is a hierarchical architecture comprising heterogeneous entities of privately o...
We examine the strategic interaction between interconnection and compe-tition in the Internet backbo...
One of the major areas for research and investment related to the Internet is the provision of quali...
In this paper, we study the revenue sharing and rate allocation for Internet Service Providers (ISPs...
The basic concepts of three branches of game theory, leader-follower, cooperative, and two-person no...
The Internet is built on a model in which Autonomous Systems (AS) peer bilaterally based on pair-wis...
In this work, the basic concepts of two branches of game theory, non-cooperative (including leader-f...
International audienceWe propose a model to analyze the decisions taken by an Autonomous System (AS)...
International audienceThe network neutrality debate originally stems from the growing traffic asymme...
International audienceWe propose a model for network optimization in a non-cooperative game setting ...
The network neutrality debate originally stems from the growing traffi c asymmetry between ISPs, que...
We introduce a game theoretic model of network formation in an effort to understand the complex syst...
Abstract—Peering agreements between Autonomous Systems affect not only the flow of interdomain traff...
This paper applies results from recent theoretical work on networks of relations to analyze optimal ...
The Internet is composed of tens of thousands of Autonomous Systems (ASes) which interconnect with o...
The current Internet is a hierarchical architecture comprising heterogeneous entities of privately o...
We examine the strategic interaction between interconnection and compe-tition in the Internet backbo...
One of the major areas for research and investment related to the Internet is the provision of quali...
In this paper, we study the revenue sharing and rate allocation for Internet Service Providers (ISPs...
The basic concepts of three branches of game theory, leader-follower, cooperative, and two-person no...
The Internet is built on a model in which Autonomous Systems (AS) peer bilaterally based on pair-wis...
In this work, the basic concepts of two branches of game theory, non-cooperative (including leader-f...
International audienceWe propose a model to analyze the decisions taken by an Autonomous System (AS)...