The seminar took place from 20th until 25th June 2010. Its primary aim was to foster interaction between researchers working on modelling programs/proofs using games and the verification community. The meeting brought together 28 researchers from eight different countries, both junior and senior, for a systematic assessment of what the two areas have to offer to one another, critical evaluation of what has been achieved so far, with a view to establishing common research goals for the future
From 07/02/10 to 12/02/10, the Dagstuhl Seminar 10061 ``Circuits, Logic, and Games \u27\u27 was held...
Game models for formal analysis have seen significant research effort over the last two decades. For...
General Game Playing (GGP) is the field of Artificial Intelligence (AI) that investigates generalize...
The seminar took place from 20th until 25th June 2010. Its primary aim was to foster interaction bet...
From 20th to 25th June 2010, the Dagstuhl Seminar "Game Semantics and Program Verification\u27\u27 w...
Game semantics has emerged as a paradigm for giving semantics to a wide range of programming languag...
The subject called game semantics grew out as a coherent body of work from two seminal works of the ...
We present a research programme dedicated to the application of Game Semantics to program analysis a...
From 29 August 2010 to 3 September 2010, the Dagstuhl Seminar 10351 ``Modelling, Controlling and Rea...
Date de soutenance: 13 mars 2012 i ii Acknowledgments The work presented in this manuscript has been...
This report documents the program and the outcomes of Dagstuhl Seminar 12191 "Artificial and Computa...
Many practical problems where the environment is not in the system's control such as service orchest...
This volume contains the proceedings of the 13th International Symposium on Games, Automata, Logic a...
From 3 February to 8 February 2008, the Dagstuhl Seminar 08061 State" Conference and Research Center...
The idea of interpreting quantifiers in terms of a game between two players was first suggested at t...
From 07/02/10 to 12/02/10, the Dagstuhl Seminar 10061 ``Circuits, Logic, and Games \u27\u27 was held...
Game models for formal analysis have seen significant research effort over the last two decades. For...
General Game Playing (GGP) is the field of Artificial Intelligence (AI) that investigates generalize...
The seminar took place from 20th until 25th June 2010. Its primary aim was to foster interaction bet...
From 20th to 25th June 2010, the Dagstuhl Seminar "Game Semantics and Program Verification\u27\u27 w...
Game semantics has emerged as a paradigm for giving semantics to a wide range of programming languag...
The subject called game semantics grew out as a coherent body of work from two seminal works of the ...
We present a research programme dedicated to the application of Game Semantics to program analysis a...
From 29 August 2010 to 3 September 2010, the Dagstuhl Seminar 10351 ``Modelling, Controlling and Rea...
Date de soutenance: 13 mars 2012 i ii Acknowledgments The work presented in this manuscript has been...
This report documents the program and the outcomes of Dagstuhl Seminar 12191 "Artificial and Computa...
Many practical problems where the environment is not in the system's control such as service orchest...
This volume contains the proceedings of the 13th International Symposium on Games, Automata, Logic a...
From 3 February to 8 February 2008, the Dagstuhl Seminar 08061 State" Conference and Research Center...
The idea of interpreting quantifiers in terms of a game between two players was first suggested at t...
From 07/02/10 to 12/02/10, the Dagstuhl Seminar 10061 ``Circuits, Logic, and Games \u27\u27 was held...
Game models for formal analysis have seen significant research effort over the last two decades. For...
General Game Playing (GGP) is the field of Artificial Intelligence (AI) that investigates generalize...