We address the problem of alternating simulation refinement for concurrent timed games (TG). We show that checking timed alternating simulation betweenTG is EXPTIME-complete, and provide a logical characterization of thispreorder in terms of a meaningful fragment of a new logic, TAMTLSTAR.TAMTLSTAR is an action-based timed extension of standard alternating-timetemporal logic ATLSTAR, which allows to quantify on strategies where thedesignated player is not responsible for blocking time. While for full TAMTLSTAR, model-checking TG is undecidable, we show that for its fragment TAMTL, corresponding to the timed version of ATL, in EXPTIME
Alternating-time temporal logic (ATL) is an extension of the branching-time temporal logic CTL, desi...
Alternating-time Temporal Logic (ATL), introduced by Alur, Henzinger and Kupferman, is a logical for...
Recently, temporal logics such as m-calculus and Computational Tree Logic, Ctl, augmented with grade...
International audienceWe address the problem of alternating simulation refinement for concurrent tim...
Abstract. Temporal logic comes in two varieties: linear-time temporal logic assumes implicit univers...
We investigate the parameterised model checking problem for specifications expressed in alternating-...
In this paper we focus on property-preserving preorders between timed game automata and their applic...
Abstract. Temporal logic comes in two varieties: linear-time temporal logic assumes implicit univers...
One central issue in the formal design and analysis of reactive systems is the notion of refinement ...
International audienceIn this paper we focus on property-preserving preorders between timed game aut...
Temporal logic comes in two varieties: linear-time temporal logic assumes implicit universal quantif...
Alternating transition systems are a general model for composite systems which allows the study of c...
AbstractAlternating-time Temporal Logic (ATL), introduced by Alur, Henzinger and Kupferman, is a log...
We extend the alternating-time temporal logics ATL and ATL* with strategy contexts and memory constr...
Temporal logics are a well investigated formalism for the specification, verification, and synthesis...
Alternating-time temporal logic (ATL) is an extension of the branching-time temporal logic CTL, desi...
Alternating-time Temporal Logic (ATL), introduced by Alur, Henzinger and Kupferman, is a logical for...
Recently, temporal logics such as m-calculus and Computational Tree Logic, Ctl, augmented with grade...
International audienceWe address the problem of alternating simulation refinement for concurrent tim...
Abstract. Temporal logic comes in two varieties: linear-time temporal logic assumes implicit univers...
We investigate the parameterised model checking problem for specifications expressed in alternating-...
In this paper we focus on property-preserving preorders between timed game automata and their applic...
Abstract. Temporal logic comes in two varieties: linear-time temporal logic assumes implicit univers...
One central issue in the formal design and analysis of reactive systems is the notion of refinement ...
International audienceIn this paper we focus on property-preserving preorders between timed game aut...
Temporal logic comes in two varieties: linear-time temporal logic assumes implicit universal quantif...
Alternating transition systems are a general model for composite systems which allows the study of c...
AbstractAlternating-time Temporal Logic (ATL), introduced by Alur, Henzinger and Kupferman, is a log...
We extend the alternating-time temporal logics ATL and ATL* with strategy contexts and memory constr...
Temporal logics are a well investigated formalism for the specification, verification, and synthesis...
Alternating-time temporal logic (ATL) is an extension of the branching-time temporal logic CTL, desi...
Alternating-time Temporal Logic (ATL), introduced by Alur, Henzinger and Kupferman, is a logical for...
Recently, temporal logics such as m-calculus and Computational Tree Logic, Ctl, augmented with grade...