This paper is a tutorial introduction to the sociable interface model of [12] and its underlying tool textsc{Tcc}. The paper starts with a survey of the theory of interfaces and then introduces the sociable interface model that is a game-based model with rich communication primitives to facilitate the modeling of software and distributed systems. The model and its main features are then intensivelly discussed and illustrated using the tool textsc{Tcc}
This paper identifies some issues related to component interfaces. We present a model for component ...
This thesis focuses on the software engineering design and implementation of Human- Computer Interfa...
Computing machines and humans interacting has long followed similar principles – A human gives an in...
Sociable interfaces are a game-based model with rich communication primitives that facilitate the mo...
We present a brief overview of the tool Ticc (Tool for Interface Compatibility and Composition). In ...
AbstractTraditional type systems specify interfaces in terms of values and domains. When we apply a ...
The design of computational artifacts involves many communication acts occurring through different c...
This paper explores the foundations regarding the systematic usage of the concept of interface in o...
Abstract. Interface Definition Languages (IDLs) such as CORBA IDL/CIDL lack mechanisms for capturing...
Abstract. Current industrial models for software components have made component-based software engin...
AbstractIn Component-based Software Development the integration of possibly heterogeneous and distri...
International audienceWe address the problem of component reuse in the context of service-oriented p...
: Objet d'étude pour plusieurs disciplines, l'interface numérique se présente comme un objet hétérog...
In concurrent systems, such as multi-core computers, parallel systems, cloud computing systems, and ...
International audienceThis paper draws a parallel between instrumental approaches of interface desig...
This paper identifies some issues related to component interfaces. We present a model for component ...
This thesis focuses on the software engineering design and implementation of Human- Computer Interfa...
Computing machines and humans interacting has long followed similar principles – A human gives an in...
Sociable interfaces are a game-based model with rich communication primitives that facilitate the mo...
We present a brief overview of the tool Ticc (Tool for Interface Compatibility and Composition). In ...
AbstractTraditional type systems specify interfaces in terms of values and domains. When we apply a ...
The design of computational artifacts involves many communication acts occurring through different c...
This paper explores the foundations regarding the systematic usage of the concept of interface in o...
Abstract. Interface Definition Languages (IDLs) such as CORBA IDL/CIDL lack mechanisms for capturing...
Abstract. Current industrial models for software components have made component-based software engin...
AbstractIn Component-based Software Development the integration of possibly heterogeneous and distri...
International audienceWe address the problem of component reuse in the context of service-oriented p...
: Objet d'étude pour plusieurs disciplines, l'interface numérique se présente comme un objet hétérog...
In concurrent systems, such as multi-core computers, parallel systems, cloud computing systems, and ...
International audienceThis paper draws a parallel between instrumental approaches of interface desig...
This paper identifies some issues related to component interfaces. We present a model for component ...
This thesis focuses on the software engineering design and implementation of Human- Computer Interfa...
Computing machines and humans interacting has long followed similar principles – A human gives an in...