Simulations with geometrical acoustics are today well-established tools for acousticians, being widely used for evaluation of sound quality in rooms or urban spaces, mainly due to the development of propagation methods and to the technological advances. In this sense, it is very important to guarantee the validity and quality of simulated data, the filters for the convolution and reproduced sound. In this presentation the fundamentals and a comparison between two acoustic simulators are introduced and discussed, by evaluating the monaural and binaural parameters of the simulated impulse responses when the same input data is used. These results are also compared with very accurate measurements performed in real rooms. The objective is to ide...
This thesis investigates if reliability in objective acoustic metrics obtained for an auralized spac...
Authenticity of the simulation of room acoustics is evaluated by comparing auralizations with real r...
The most demanding test criterion for the quality of binaural simulations of acoustical environments...
The main concern of this work is binaural processing for acoustical environments, and the evaluation...
This thesis deals with simulation of room acoustics. The first part of this thesis contains theoreti...
The acoustics of a concert hall, or any other room, are generally assessed by measuring room impulse...
The most important problem of room acoustics is the evaluation of the acoustic quality of projected ...
The acoustics of a concert hall, or any other room, are generally assessed by measuring room impulse...
Open-air ancient theatres represent non-standard spaces from the point of view of room acoustics. Th...
In rooms for speech and music, the suitable sound environment is one of the most important component...
In recent years, Virtual Reality (VR) has become a powerful tool in studies involving perceptual eva...
This study systematically compares acoustic simulation and in-situ measurement in terms of speech tr...
A study on the acoustic simulations of early reflections in three-dimensional rooms is presented. Me...
The reliability of algorithms for room acoustic simulations has often been confirmed on the basis of...
In every-day listening the auditory event perceived by a listener is determined not only by the soun...
This thesis investigates if reliability in objective acoustic metrics obtained for an auralized spac...
Authenticity of the simulation of room acoustics is evaluated by comparing auralizations with real r...
The most demanding test criterion for the quality of binaural simulations of acoustical environments...
The main concern of this work is binaural processing for acoustical environments, and the evaluation...
This thesis deals with simulation of room acoustics. The first part of this thesis contains theoreti...
The acoustics of a concert hall, or any other room, are generally assessed by measuring room impulse...
The most important problem of room acoustics is the evaluation of the acoustic quality of projected ...
The acoustics of a concert hall, or any other room, are generally assessed by measuring room impulse...
Open-air ancient theatres represent non-standard spaces from the point of view of room acoustics. Th...
In rooms for speech and music, the suitable sound environment is one of the most important component...
In recent years, Virtual Reality (VR) has become a powerful tool in studies involving perceptual eva...
This study systematically compares acoustic simulation and in-situ measurement in terms of speech tr...
A study on the acoustic simulations of early reflections in three-dimensional rooms is presented. Me...
The reliability of algorithms for room acoustic simulations has often been confirmed on the basis of...
In every-day listening the auditory event perceived by a listener is determined not only by the soun...
This thesis investigates if reliability in objective acoustic metrics obtained for an auralized spac...
Authenticity of the simulation of room acoustics is evaluated by comparing auralizations with real r...
The most demanding test criterion for the quality of binaural simulations of acoustical environments...