We investigate experimentally a new variant of the beauty contest game (BCG) in which players' actions are strategic substitutes (a negative feedback BCG). Our results show that chosen numbers are closer to the rational expectation equilibrium than in a strategic complements environment (a positive feedback BCG). We also find that the estimated average depth of reasoning from the cognitive hierarchy model does not differ between the two environments. We show that the difference may be attributed to the fact that additional information is more valuable when players' actions are strategic substitutes rather than strategic complements, in line with other recent experimental findings.Guessing games Negative feedback Strategic substitutes vs. st...
Many experiments have shown that human subjects do not nec-essarily behave in line with game theoret...
We study experimentally the nature of dominance violations in three minimalist dominance-solvable gu...
In repeated number guessing games choices typically converge quickly to the Nash equilibrium. In pos...
In interactions under strategic complementarity, naive players have a disproportionally large effect...
The aim of this study is to evaluate the impact of information on levels of reasoning on individuals...
This paper reports an experiment that elicits subjects' initial responses to 16 dominance-solvable t...
This paper reports an experiment that elicits subjects' initial responses to 16 dominance-solvable t...
In repeated number guessing games choices typically converge quickly to the Nash equilibrium. In pos...
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-con...
We study experimentally the nature of dominance violations in three minimalist dominancesolvable gue...
Experiments involving games have two dimensions of difficulty for subjects in the laboratory. One is...
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-con...
The beauty contest stems from Keyne's famous book where he uses a baeuty contest game to illust...
The beauty contest game has been used to analyze how many steps of reasoning subjects are able to pe...
The authors report and compare results from several different versions of an experimental interactiv...
Many experiments have shown that human subjects do not nec-essarily behave in line with game theoret...
We study experimentally the nature of dominance violations in three minimalist dominance-solvable gu...
In repeated number guessing games choices typically converge quickly to the Nash equilibrium. In pos...
In interactions under strategic complementarity, naive players have a disproportionally large effect...
The aim of this study is to evaluate the impact of information on levels of reasoning on individuals...
This paper reports an experiment that elicits subjects' initial responses to 16 dominance-solvable t...
This paper reports an experiment that elicits subjects' initial responses to 16 dominance-solvable t...
In repeated number guessing games choices typically converge quickly to the Nash equilibrium. In pos...
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-con...
We study experimentally the nature of dominance violations in three minimalist dominancesolvable gue...
Experiments involving games have two dimensions of difficulty for subjects in the laboratory. One is...
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-con...
The beauty contest stems from Keyne's famous book where he uses a baeuty contest game to illust...
The beauty contest game has been used to analyze how many steps of reasoning subjects are able to pe...
The authors report and compare results from several different versions of an experimental interactiv...
Many experiments have shown that human subjects do not nec-essarily behave in line with game theoret...
We study experimentally the nature of dominance violations in three minimalist dominance-solvable gu...
In repeated number guessing games choices typically converge quickly to the Nash equilibrium. In pos...