Today's multimedia communication has been greatly shaped by the coexistence of a number of complementary as well as competing access, delivery, and consumption technologies. Rich media are now accessible via numerous multimedia enabled devices through a wide variety of network types. "What is missing" is so far a mechanism to ensure that multimedia users can receive different qualities of video proportional to their device capabilities and network conditions. In this thesis, we propose an online adaptive video streaming concept which takes into account different issues related to the Peer-to-Peer (P2P) content distribution paradigm such as peers' unreliability, as well as pragmatic aspects like receivers' heterogeneity. Our proposal also en...
In the last years Peer-to-Peer (P2P) systems have gained ground for content sharing between communit...
Bandwidth and resource constraints at the server side is a limitation for deployment of streaming me...
The Future Internet is not envisaged to be simply a faster way to go online. What is expected to fun...
Video Streaming is nowadays the Internet’s biggest source of consumer traffic. Traditional content p...
This paper presents a new collaborative peer-to-peer (P2P) streaming framework for heterogeneous ban...
This paper presents design and evaluation of an adaptive streaming mechanism from multiple senders t...
Video streaming services are getting more popular as the average link capacity in the Internet becom...
The Internet as a video distribution medium has seen a tremendous growth in recent years. Currently,...
This PhD thesis addresses the issue of scalable media streaming in large-scale networking environmen...
Abstract—Video streaming is becoming one of the most important services deployed over telecommunicat...
We consider the scenario of video streaming in peer-to-peer networks. A single media server delivers...
With the growth of computing power and the proliferation of broadband access to the Internet, the us...
We are witnessing a proliferation of video in the Internet; YouTube is the most bandwidth intensiv...
Online multimedia distribution is often done by means of adaptive streaming protocols. To protect th...
[[abstract]]P2P live video streaming is an emerging technique for video-on-demand services. In a P2P...
In the last years Peer-to-Peer (P2P) systems have gained ground for content sharing between communit...
Bandwidth and resource constraints at the server side is a limitation for deployment of streaming me...
The Future Internet is not envisaged to be simply a faster way to go online. What is expected to fun...
Video Streaming is nowadays the Internet’s biggest source of consumer traffic. Traditional content p...
This paper presents a new collaborative peer-to-peer (P2P) streaming framework for heterogeneous ban...
This paper presents design and evaluation of an adaptive streaming mechanism from multiple senders t...
Video streaming services are getting more popular as the average link capacity in the Internet becom...
The Internet as a video distribution medium has seen a tremendous growth in recent years. Currently,...
This PhD thesis addresses the issue of scalable media streaming in large-scale networking environmen...
Abstract—Video streaming is becoming one of the most important services deployed over telecommunicat...
We consider the scenario of video streaming in peer-to-peer networks. A single media server delivers...
With the growth of computing power and the proliferation of broadband access to the Internet, the us...
We are witnessing a proliferation of video in the Internet; YouTube is the most bandwidth intensiv...
Online multimedia distribution is often done by means of adaptive streaming protocols. To protect th...
[[abstract]]P2P live video streaming is an emerging technique for video-on-demand services. In a P2P...
In the last years Peer-to-Peer (P2P) systems have gained ground for content sharing between communit...
Bandwidth and resource constraints at the server side is a limitation for deployment of streaming me...
The Future Internet is not envisaged to be simply a faster way to go online. What is expected to fun...