In terms of the distribution of objects' update information is today's Collaborative Virtual Environments (CVE), the focus in most existing architectures is on the movement of avatars and vehicles, not on collaboration. In this thesis, a novel architecture for the support of closely-coupled collaborative tasks in CVEs is presented. This architecture consists of an application-layer model that represents higher-level collaborative actions of users, and a communication architecture called the Synchronous Collaboration Transport Protocol (SCTP) which is a sender-initiated interaction-based transport protocol for CVEs. In addition to theoretical analysis and simulation, proof of concept is provided by implementation of the INVENTIST1 prototype....
Collaborative Virtual Environments (CVE) are virtual reality spaces that enable participants to coll...
Collaborative Virtual Environments (CVE) are virtual reality spaces that enable participants to coll...
Abstract — Network architectures for collaborative virtual reality have traditionally been dominated...
Synchronous collaboration in virtual reality spaces has specific requirements that differ from those...
In recent years, we have witnessed a growing interest in the synchronous collaboration based class o...
Virtual reality toolkits and systems for computer supported cooperative work are often treated separ...
This work aims at providing some cues in order to address the essential requirements about the desig...
International audienceCollaborative virtual environments (CVE) enable users to collaborate and inter...
Collaborative Architectural Design can take place within a virtual environment with a team of remote...
Abstract—Communication architectures conceived for Shared Haptic Virtual Environments (SHVEs) are ba...
In this paper we characterize a feature superset for Collaborative Virtual Reality Environments (C...
In an increasingly global economy there is rising pressure to expand collaboration from co-located t...
Collaborative virtual environments (CVEs) extend existing virtual environment (VE) technology to ena...
Collaborative Virtual Environments (CVEs) are complex environments where multiple users share the sa...
Collaborative virtual environments (CVEs) extend existing virtual environment (VE) technology to ena...
Collaborative Virtual Environments (CVE) are virtual reality spaces that enable participants to coll...
Collaborative Virtual Environments (CVE) are virtual reality spaces that enable participants to coll...
Abstract — Network architectures for collaborative virtual reality have traditionally been dominated...
Synchronous collaboration in virtual reality spaces has specific requirements that differ from those...
In recent years, we have witnessed a growing interest in the synchronous collaboration based class o...
Virtual reality toolkits and systems for computer supported cooperative work are often treated separ...
This work aims at providing some cues in order to address the essential requirements about the desig...
International audienceCollaborative virtual environments (CVE) enable users to collaborate and inter...
Collaborative Architectural Design can take place within a virtual environment with a team of remote...
Abstract—Communication architectures conceived for Shared Haptic Virtual Environments (SHVEs) are ba...
In this paper we characterize a feature superset for Collaborative Virtual Reality Environments (C...
In an increasingly global economy there is rising pressure to expand collaboration from co-located t...
Collaborative virtual environments (CVEs) extend existing virtual environment (VE) technology to ena...
Collaborative Virtual Environments (CVEs) are complex environments where multiple users share the sa...
Collaborative virtual environments (CVEs) extend existing virtual environment (VE) technology to ena...
Collaborative Virtual Environments (CVE) are virtual reality spaces that enable participants to coll...
Collaborative Virtual Environments (CVE) are virtual reality spaces that enable participants to coll...
Abstract — Network architectures for collaborative virtual reality have traditionally been dominated...