Collaborative Virtual Environments (CVE) are virtual reality spaces that enable participants to collaborate and share objects, as if physically present in the same place. CVE concepts have been used in many systems in the past few years. Applications of such technology range from military combat simulations to various civilian commercial applications. These collaboration spaces have strict performance requirements. Today, there are many such systems developed specifically for collaboration. At the same time, some relatively new standards that address multiuser virtual environments and shared spaces have become available; however, most of these standards have been developed assuming that a small number of users would be interacting at a give...
Conference Proceedings, SPIE Internet Imaging, San José, California, 24-26 January 2001.Efficient co...
Collaborative Virtual Environments (CVEs) are complex environments where multiple users share the sa...
International audienceEnsuring that all the users see the same state of a Collaborative Virtual Envi...
Collaborative Virtual Environments (CVE) are virtual reality spaces that enable participants to coll...
International audienceCollaborative virtual environments (CVE) enable users to collaborate and inter...
International audienceImmersive virtual reality systems or high resolution wall-sized displays becom...
This work aims at providing some cues in order to address the essential requirements about the desig...
Technical reportCollaborative Virtual Environments (CVEs) are distributed virtual reality systems th...
Virtual reality toolkits and systems for computer supported cooperative work are often treated separ...
While many issues in the area of virtual reality (VR) research have been addressed in recent years, ...
Collaboration is often a necessity in order to reach one\u27s goals in society, organizations, or am...
In terms of the distribution of objects' update information is today's Collaborative Virtual Environ...
This research focuses on the analysis, design and development, and evaluation of a type of innovativ...
We introduce a framework for supporting crowds of participants in collaborative virtual environments...
We characterize the feature superset of Collaborative Virtual Reality Environments (CVREs) out of ex...
Conference Proceedings, SPIE Internet Imaging, San José, California, 24-26 January 2001.Efficient co...
Collaborative Virtual Environments (CVEs) are complex environments where multiple users share the sa...
International audienceEnsuring that all the users see the same state of a Collaborative Virtual Envi...
Collaborative Virtual Environments (CVE) are virtual reality spaces that enable participants to coll...
International audienceCollaborative virtual environments (CVE) enable users to collaborate and inter...
International audienceImmersive virtual reality systems or high resolution wall-sized displays becom...
This work aims at providing some cues in order to address the essential requirements about the desig...
Technical reportCollaborative Virtual Environments (CVEs) are distributed virtual reality systems th...
Virtual reality toolkits and systems for computer supported cooperative work are often treated separ...
While many issues in the area of virtual reality (VR) research have been addressed in recent years, ...
Collaboration is often a necessity in order to reach one\u27s goals in society, organizations, or am...
In terms of the distribution of objects' update information is today's Collaborative Virtual Environ...
This research focuses on the analysis, design and development, and evaluation of a type of innovativ...
We introduce a framework for supporting crowds of participants in collaborative virtual environments...
We characterize the feature superset of Collaborative Virtual Reality Environments (CVREs) out of ex...
Conference Proceedings, SPIE Internet Imaging, San José, California, 24-26 January 2001.Efficient co...
Collaborative Virtual Environments (CVEs) are complex environments where multiple users share the sa...
International audienceEnsuring that all the users see the same state of a Collaborative Virtual Envi...