A usual explanation to low levels of contribution to public goods is the fear of getting the sucker’s payoff (cooperation by the participant and defection by the other players). In order to disentangle the effect of this fear from other motives, we design a public good game where people have an assurance against getting the sucker’s payoff. We show that contributions to the public good under this ‘protective’ design are significantly higher and interact with expectations on other individuals' contribution to the public good. Some policy implications and extensions are suggested
The free-rider behavior is widespread in the system, which will not only lead to social dilemma, and...
This paper studies, both theoretically and experimentally, framing effects in the context of a publi...
This paper studies contributions and punishments in a linear public good game, where group members h...
A usual explanation to low levels of contribution to public goods is the fear of getting the sucker’...
Abstract: A usual explanation to low levels of contribution to public goods is the fear of getting t...
Egalement publié dans DR LAMETA ; 2009-27 Egalement publié dans WP SMART - LERECO ; 09-08A usual exp...
The Patron Game studies the individual provision of a public good, i.e., a situation in which the co...
We investigate experimentally whether the endowment of potential contributors changes the success ra...
Abstract: We conduct experiments on three threshold public good provision games (simultaneous game,...
Allowing players in public goods games to make small incremen-tal commitments to contributing to the...
In finitely repeated laboratory public goods games contributions start at about 40 to 60 percent of ...
Economic games such as the public goods game are increasingly being used to measure social behaviour...
People trade favors when it is efficiency-enhancing to do so; will they also trade favors when it re...
When asked to pick which of the two states of the world they would prefer to live in (A: Your curren...
When creating a public good, strategies or mechanisms are required to handle defectors. We first sho...
The free-rider behavior is widespread in the system, which will not only lead to social dilemma, and...
This paper studies, both theoretically and experimentally, framing effects in the context of a publi...
This paper studies contributions and punishments in a linear public good game, where group members h...
A usual explanation to low levels of contribution to public goods is the fear of getting the sucker’...
Abstract: A usual explanation to low levels of contribution to public goods is the fear of getting t...
Egalement publié dans DR LAMETA ; 2009-27 Egalement publié dans WP SMART - LERECO ; 09-08A usual exp...
The Patron Game studies the individual provision of a public good, i.e., a situation in which the co...
We investigate experimentally whether the endowment of potential contributors changes the success ra...
Abstract: We conduct experiments on three threshold public good provision games (simultaneous game,...
Allowing players in public goods games to make small incremen-tal commitments to contributing to the...
In finitely repeated laboratory public goods games contributions start at about 40 to 60 percent of ...
Economic games such as the public goods game are increasingly being used to measure social behaviour...
People trade favors when it is efficiency-enhancing to do so; will they also trade favors when it re...
When asked to pick which of the two states of the world they would prefer to live in (A: Your curren...
When creating a public good, strategies or mechanisms are required to handle defectors. We first sho...
The free-rider behavior is widespread in the system, which will not only lead to social dilemma, and...
This paper studies, both theoretically and experimentally, framing effects in the context of a publi...
This paper studies contributions and punishments in a linear public good game, where group members h...