[[abstract]]Rendering geometrically detailed 3D polygonal models is both bandwidth and computationally intensive, requiring the transfer and processing of massive amounts of geometry data. This paper demonstrates that vector quantization is an effective vertex data compression scheme that in addition to reducing geometry bandwidth requirements, can be used to accelerate the computation of vertex transformations.[[fileno]]2030236030081[[department]]資訊工程學
. We present a fast resampling scheme using vector quantization. Our method differs from prior work ...
Modern scanners are able to deliver a huge amount of 3D data points sampled on the object’s surface,...
In this chapter, we discuss 3D compression techniques for reducing the delays in transmitting triang...
IEEE 12th Signal Processing and Communications Applications Conference -- APR 28-30, 2004 -- Kusadas...
The maximum compression, efficient transmission and fast rendering of geometric models is a complex ...
The compression of polygonal mesh geometry is still an active field of research as in 3d no theoreti...
International audienceThis paper deals with the current trends of technologies which aim at represen...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
Recent trends in parallel computer architecture strongly suggest the need to improve the arithmetic ...
We present a vertex compression technique suitable for efficient decompression on graphics hardware....
IEEE;TUBITAK;Istanbul Teknik Universitesi;aselsan;Profilo Telr@Proceedings of the IEEE 12th Signal P...
Polygonal meshes remain the primary representation for visualization of 3D data in a wide range of i...
Volume rendering based on vector quantization can take advantage of code book to render directly fro...
Three dimensional models are commonly used in computer graphics and 3D modeling characters in animat...
Voxel-based approaches are today’s standard to encode volume data. Recently, directed acyclic graphs...
. We present a fast resampling scheme using vector quantization. Our method differs from prior work ...
Modern scanners are able to deliver a huge amount of 3D data points sampled on the object’s surface,...
In this chapter, we discuss 3D compression techniques for reducing the delays in transmitting triang...
IEEE 12th Signal Processing and Communications Applications Conference -- APR 28-30, 2004 -- Kusadas...
The maximum compression, efficient transmission and fast rendering of geometric models is a complex ...
The compression of polygonal mesh geometry is still an active field of research as in 3d no theoreti...
International audienceThis paper deals with the current trends of technologies which aim at represen...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
Recent trends in parallel computer architecture strongly suggest the need to improve the arithmetic ...
We present a vertex compression technique suitable for efficient decompression on graphics hardware....
IEEE;TUBITAK;Istanbul Teknik Universitesi;aselsan;Profilo Telr@Proceedings of the IEEE 12th Signal P...
Polygonal meshes remain the primary representation for visualization of 3D data in a wide range of i...
Volume rendering based on vector quantization can take advantage of code book to render directly fro...
Three dimensional models are commonly used in computer graphics and 3D modeling characters in animat...
Voxel-based approaches are today’s standard to encode volume data. Recently, directed acyclic graphs...
. We present a fast resampling scheme using vector quantization. Our method differs from prior work ...
Modern scanners are able to deliver a huge amount of 3D data points sampled on the object’s surface,...
In this chapter, we discuss 3D compression techniques for reducing the delays in transmitting triang...