This paper presents a monitor-based prototype for the visualisation and interaction of an Augmented Reality (AR) system, which recently developed at CCG and demonstrated during the SIACG2002 conference held in Guimarães, Portugal. ARK – Augmented Reality Kiosk - is a set-up based on the prototypes developed in the European Virtual Showcases project to which direct interaction has been added. A normal monitor and a half-silvered mirror constitute the usual set-up for the kiosk. By integrating a half-silvered mirror and a black virtual hand, the CCG solution solves the occlusion problem that normally occurs when a user interacts with a virtual environment displayed by a monitor or other projection system. Conceived with limited monetary res...
This work proposes a high-level augmented reality interface toolkit that allows the combination of a...
This paper presents the development of an Augmented Reality (AR) and Virtual Reality (AR) pillar, a ...
This paper presents the development of an Augmented Reality (AR) and Virtual Reality (AR) pillar, a ...
This paper presents a monitor-based prototype for the visualisation and interaction of an Augmented ...
This paper present a monitor based prototype for visualization and interaction of an Augmented Reali...
This paper aims at presenting a very first prototype of an Augmented Reality (AR) system that as bee...
This paper aims at presenting a very first prototype of an Augmented Reality (AR) system that as bee...
Augmented reality (AR) has the ability to enhance the real world by using computer-generated informa...
Augmented reality (AR) systems allow the user to see a combination of a mixed scenario, generated by...
International audienceAugmented Reality (AR), a computer science field considered by many as a subfi...
Augmented Reality (AR), a computer science field considered by many as a subfield of the broader con...
This paper proposes a high-level augmented reality interface toolkit that allows the combination of ...
The aim of this project is to investigate and compare the difference between AR technologies such as...
This paper describes the work done to improve the visitor’s experience while visiting the historical...
Today's technologies are constantly evolving and developing and the routines of everyday life are ch...
This work proposes a high-level augmented reality interface toolkit that allows the combination of a...
This paper presents the development of an Augmented Reality (AR) and Virtual Reality (AR) pillar, a ...
This paper presents the development of an Augmented Reality (AR) and Virtual Reality (AR) pillar, a ...
This paper presents a monitor-based prototype for the visualisation and interaction of an Augmented ...
This paper present a monitor based prototype for visualization and interaction of an Augmented Reali...
This paper aims at presenting a very first prototype of an Augmented Reality (AR) system that as bee...
This paper aims at presenting a very first prototype of an Augmented Reality (AR) system that as bee...
Augmented reality (AR) has the ability to enhance the real world by using computer-generated informa...
Augmented reality (AR) systems allow the user to see a combination of a mixed scenario, generated by...
International audienceAugmented Reality (AR), a computer science field considered by many as a subfi...
Augmented Reality (AR), a computer science field considered by many as a subfield of the broader con...
This paper proposes a high-level augmented reality interface toolkit that allows the combination of ...
The aim of this project is to investigate and compare the difference between AR technologies such as...
This paper describes the work done to improve the visitor’s experience while visiting the historical...
Today's technologies are constantly evolving and developing and the routines of everyday life are ch...
This work proposes a high-level augmented reality interface toolkit that allows the combination of a...
This paper presents the development of an Augmented Reality (AR) and Virtual Reality (AR) pillar, a ...
This paper presents the development of an Augmented Reality (AR) and Virtual Reality (AR) pillar, a ...